[ci skip] Add more patch identifying comments
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@@ -15,7 +15,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (this.state == ServerLoginPacketListenerImpl.State.VERIFYING) {
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+ if (this.connection.isConnected()) { // Paper - prevent logins to be processed even though disconnect was called
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this.verifyLoginAndFinishConnectionSetup((GameProfile) Objects.requireNonNull(this.authenticatedProfile));
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+ } // Paper
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+ } // Paper - prevent logins to be processed even though disconnect was called
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}
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if (this.state == ServerLoginPacketListenerImpl.State.WAITING_FOR_DUPE_DISCONNECT && !this.isPlayerAlreadyInWorld((GameProfile) Objects.requireNonNull(this.authenticatedProfile))) {
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