#1153: Handle teleport reason in spreadplayers command

By: Doc <nachito94@msn.com>
This commit is contained in:
CraftBukkit/Spigot
2023-03-23 20:52:34 +11:00
parent bc7c41cfbc
commit 2a51332a0c
2 changed files with 26 additions and 4 deletions

View File

@@ -9,6 +9,15 @@
}
}
@@ -200,7 +200,7 @@
commandspreadplayers_a = acommandspreadplayers_a[j++];
}
- entity.teleportTo(worldserver, (double) MathHelper.floor(commandspreadplayers_a.x) + 0.5D, (double) commandspreadplayers_a.getSpawnY(worldserver, i), (double) MathHelper.floor(commandspreadplayers_a.z) + 0.5D, Set.of(), entity.getYRot(), entity.getXRot());
+ entity.teleportTo(worldserver, (double) MathHelper.floor(commandspreadplayers_a.x) + 0.5D, (double) commandspreadplayers_a.getSpawnY(worldserver, i), (double) MathHelper.floor(commandspreadplayers_a.z) + 0.5D, Set.of(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND); // CraftBukkit - handle teleport reason
d1 = Double.MAX_VALUE;
CommandSpreadPlayers.a[] acommandspreadplayers_a1 = acommandspreadplayers_a;
int k = acommandspreadplayers_a.length;
@@ -299,7 +299,7 @@
for (boolean flag2 = iblockaccess.getBlockState(blockposition_mutableblockposition).isAir(); blockposition_mutableblockposition.getY() > iblockaccess.getMinBuildHeight(); flag2 = flag1) {