Stop loading entity bounding boxes from NBT

This may be creating more issues than it's solving
cc GH-1806
This commit is contained in:
Zach Brown
2019-03-15 23:25:32 -04:00
parent acdbefc146
commit 2b722719b3
76 changed files with 223 additions and 313 deletions

View File

@@ -8,7 +8,7 @@ the updates per world, so that we can re-use the same packet
object for every player unless they have per-player time enabled.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 236fbafeb..ce39ea09e 100644
index 236fbafe..ce39ea09 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati