[ci skip] Update parameter mappings
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@@ -1151,8 +1151,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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- protected void updateChunkTracking(ServerPlayer player, ChunkPos pos, MutableObject<ClientboundLevelChunkWithLightPacket> mutableobject, boolean oldWithinViewDistance, boolean newWithinViewDistance) {
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+ protected void updateChunkTracking(ServerPlayer player, ChunkPos pos, MutableObject<java.util.Map<Object, ClientboundLevelChunkWithLightPacket>> mutableobject, boolean oldWithinViewDistance, boolean newWithinViewDistance) { // Paper - Anti-Xray - Bypass
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- protected void updateChunkTracking(ServerPlayer player, ChunkPos pos, MutableObject<ClientboundLevelChunkWithLightPacket> packet, boolean oldWithinViewDistance, boolean newWithinViewDistance) {
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+ protected void updateChunkTracking(ServerPlayer player, ChunkPos pos, MutableObject<java.util.Map<Object, ClientboundLevelChunkWithLightPacket>> packet, boolean oldWithinViewDistance, boolean newWithinViewDistance) { // Paper - Anti-Xray - Bypass
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if (player.level == this.level) {
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if (newWithinViewDistance && !oldWithinViewDistance) {
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ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.toLong());
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