More progress

This commit is contained in:
Zach Brown
2019-12-10 20:43:21 -06:00
parent 0d64f85acc
commit 2dc2fcce09
43 changed files with 260 additions and 452 deletions

View File

@@ -11,7 +11,7 @@ For people who want all chunks to be treated equally, you can chose a fixed valu
This allows to fine-tune vanilla gameplay.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b910b648f..4afd7553d 100644
index cc81e1cae..edb5248f3 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -30,15 +30,15 @@ index b910b648f..4afd7553d 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 2dbfca3f0..85e17253d 100644
index fd9ba8232..034e8684d 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
@Override
public long q() {
- return this.t;
+ return world.paperConfig.fixedInhabitedTime < 0 ? this.t : world.paperConfig.fixedInhabitedTime; // Paper
public long getInhabitedTime() {
- return this.inhabitedTime;
+ return world.paperConfig.fixedInhabitedTime < 0 ? this.inhabitedTime : world.paperConfig.fixedInhabitedTime; // Paper
}
@Override