Fix class preloading

This commit is contained in:
Mariell Hoversholm
2021-03-16 17:47:15 +01:00
parent 555df3decc
commit 3052fe18f6
2 changed files with 21 additions and 4 deletions

View File

@@ -2331,11 +2331,19 @@ diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/mi
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Main.java
+++ b/src/main/java/net/minecraft/server/Main.java
@@ -0,0 +0,0 @@ import net.minecraft.server.players.UserCache;
import net.minecraft.util.MathHelper;
import net.minecraft.util.datafix.DataConverterRegistry;
import net.minecraft.util.worldupdate.WorldUpgrader;
+import net.minecraft.world.entity.npc.VillagerTrades;
import net.minecraft.world.level.DataPackConfiguration;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.World;
@@ -0,0 +0,0 @@ public class Main {
convertable_conversionsession.a((IRegistryCustom) iregistrycustom_dimension, (SaveData) object);
*/
+ Class.forName("net.minecraft.server.VillagerTrades");// Paper - load this sync so it won't fail later async
+ Class.forName(VillagerTrades.class.getSimpleName());// Paper - load this sync so it won't fail later async
final DedicatedServer dedicatedserver = (DedicatedServer) MinecraftServer.a((thread) -> {
DedicatedServer dedicatedserver1 = new DedicatedServer(optionset, datapackconfiguration1, thread, iregistrycustom_dimension, convertable_conversionsession, resourcepackrepository, datapackresources, null, dedicatedserversettings, DataConverterRegistry.a(), minecraftsessionservice, gameprofilerepository, usercache, WorldLoadListenerLogger::new);