Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown But every other change should stay the same. Cleaning up a lot of helpers that pointed to already unobfuscated items. Also adds final to many of the obfhelpers to assist with inlining. This is pretty much a patch maintenance
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@@ -14,7 +14,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public String toString() {
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- return String.format(Locale.ROOT, "%s['%s'/%d, l='%s', x=%.2f, y=%.2f, z=%.2f]", this.getClass().getSimpleName(), this.getDisplayName().getString(), this.id, this.world == null ? "~NULL~" : this.world.toString(), this.locX(), this.locY(), this.locZ());
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+ return String.format(Locale.ROOT, "%s['%s'/%d, uuid='%s', l='%s', x=%.2f, y=%.2f, z=%.2f, cx=%d, cz=%d, tl=%d, v=%b, d=%b]", new Object[] { this.getClass().getSimpleName(), this.getDisplayName().getString(), Integer.valueOf(this.id), this.uniqueID.toString(), this.world == null ? "~NULL~" : this.world.toString(), Double.valueOf(this.locX()), Double.valueOf(this.locY()), Double.valueOf(this.locZ()), getChunkX(), getChunkZ(), this.ticksLived, this.valid, this.dead}); // Paper - add more information
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+ return String.format(Locale.ROOT, "%s['%s'/%d, uuid='%s', l='%s', x=%.2f, y=%.2f, z=%.2f, cx=%d, cz=%d, tl=%d, v=%b, d=%b]", new Object[] { this.getClass().getSimpleName(), this.getDisplayName().getString(), Integer.valueOf(this.id), this.uniqueID.toString(), this.world == null ? "~NULL~" : this.world.toString(), Double.valueOf(this.locX()), Double.valueOf(this.locY()), Double.valueOf(this.locZ()), chunkX, chunkZ, this.ticksLived, this.valid, this.dead}); // Paper - add more information
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}
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public boolean isInvulnerable(DamageSource damagesource) {
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