Compiler issues v3

This commit is contained in:
Bjarne Koll
2024-10-25 14:55:49 +02:00
parent c6a0ad379d
commit 319032e137
20 changed files with 89 additions and 59 deletions

View File

@@ -212,7 +212,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- itemstack.consume(1, user);
+ // Paper start - PlayerLaunchProjectileEvent
+ final Projectile.Delayed<Snowball> snowball = Projectile.spawnProjectileFromRotationDelayed(Snowball::new, worldserver, itemstack, user, 0.0F, 1.5F, 1.0F);
+ com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) user.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack), (org.bukkit.entity.Projectile) entitysnowball.getBukkitEntity());
+ com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event = new com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent((org.bukkit.entity.Player) user.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack), (org.bukkit.entity.Projectile) snowball.projectile().getBukkitEntity());
+ if (event.callEvent() && snowball.attemptSpawn()) {
+ user.awardStat(Stats.ITEM_USED.get(this));
+ if (event.shouldConsume()) {