Use Worldheight for Activation Ranges (#8061)

This commit is contained in:
Owen1212055
2022-07-30 12:47:35 -04:00
parent e05d694e8c
commit 31c2f40b64
2 changed files with 18 additions and 7 deletions

View File

@@ -1284,7 +1284,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@ public class ActivationRange
ActivationType.VILLAGER.boundingBox = player.getBoundingBox().inflate( villagerActivationRange, 256, villagerActivationRange );
ActivationType.VILLAGER.boundingBox = player.getBoundingBox().inflate( villagerActivationRange, worldHeight, villagerActivationRange );
// Paper end
- world.getEntities().get(maxBB, ActivationRange::activateEntity);