@@ -2,6 +2,8 @@ package org.bukkit.event;
|
||||
|
||||
import java.io.Serializable;
|
||||
|
||||
import org.bukkit.entity.Projectile;
|
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|
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/**
|
||||
* Represents an event
|
||||
*/
|
||||
@@ -618,6 +620,12 @@ public abstract class Event implements Serializable {
|
||||
* @see org.bukkit.event.entity.EntityTameEvent
|
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*/
|
||||
ENTITY_TAME (Category.LIVING_ENTITY),
|
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/**
|
||||
* Called when a {@link Projectile} hits something
|
||||
*
|
||||
* @see org.bukkit.event.entity.ProjectileHitEvent
|
||||
*/
|
||||
PROJECTILE_HIT (Category.ENTITY),
|
||||
|
||||
/**
|
||||
* Called when a LivingEntity is regains health
|
||||
|
||||
@@ -3,13 +3,18 @@ package org.bukkit.event.entity;
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Projectile;
|
||||
|
||||
public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
|
||||
|
||||
private Entity projectile;
|
||||
private Projectile projectile;
|
||||
private boolean bounce;
|
||||
|
||||
public EntityDamageByProjectileEvent(Entity damager, Entity damagee, Entity projectile, DamageCause cause, int damage) {
|
||||
public EntityDamageByProjectileEvent(Entity damagee, Projectile projectile, DamageCause cause, int damage) {
|
||||
this(projectile.getShooter(), damagee, projectile, cause, damage);
|
||||
}
|
||||
|
||||
public EntityDamageByProjectileEvent(Entity damager, Entity damagee, Projectile projectile, DamageCause cause, int damage) {
|
||||
super(damager, damagee, cause, damage);
|
||||
this.projectile = projectile;
|
||||
Random random = new Random();
|
||||
@@ -19,9 +24,10 @@ public class EntityDamageByProjectileEvent extends EntityDamageByEntityEvent {
|
||||
|
||||
/**
|
||||
* The projectile used to cause the event
|
||||
*
|
||||
* @return the projectile
|
||||
*/
|
||||
public Entity getProjectile() {
|
||||
public Projectile getProjectile() {
|
||||
return projectile;
|
||||
}
|
||||
|
||||
|
||||
@@ -41,4 +41,6 @@ public class EntityListener implements Listener {
|
||||
public void onEntityTame(EntityTameEvent event) {}
|
||||
|
||||
public void onEntityRegainHealth(EntityRegainHealthEvent event) {}
|
||||
|
||||
public void onProjectileHit(ProjectileHitEvent event) {}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
package org.bukkit.event.entity;
|
||||
|
||||
import org.bukkit.entity.Projectile;
|
||||
|
||||
public class ProjectileHitEvent extends EntityEvent {
|
||||
|
||||
public ProjectileHitEvent(Projectile projectile) {
|
||||
super(Type.PROJECTILE_HIT, projectile);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user