give EAR immunity to piston pushed entities

helps keep vanilla behavior with piston elevators
This commit is contained in:
Aikar
2018-10-25 23:26:29 -04:00
parent e4a5ddd929
commit 32d28bc1f3
4 changed files with 18 additions and 6 deletions

View File

@@ -22,7 +22,7 @@ requirement, but plugins (such as my own) use this method to
trigger a "reload" of the entity on the client.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 8660387623..347aef07d5 100644
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@@ -35,7 +35,7 @@ index 8660387623..347aef07d5 100644
this.world.methodProfiler.a("reposition");
/* CraftBukkit start - Handled in calculateTarget
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index ee06457653..b939c31b23 100644
index 7ac07ac07ac0..7ac07ac07ac0 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {