Houston, we got a patch (#2731)

* Houston, we got a patch

* is this the end of the beginning or the beginning of the end
This commit is contained in:
MiniDigger | Martin
2019-12-12 17:20:43 +01:00
parent 12013028b5
commit 3360d06f76
125 changed files with 643 additions and 6035 deletions

View File

@@ -5,22 +5,22 @@ Subject: [PATCH] Prevent Enderman from loading chunks
diff --git a/src/main/java/net/minecraft/server/EntityEnderman.java b/src/main/java/net/minecraft/server/EntityEnderman.java
index 2d29da8560..a94ed1ae08 100644
index 9783576e3..13507edbc 100644
--- a/src/main/java/net/minecraft/server/EntityEnderman.java
+++ b/src/main/java/net/minecraft/server/EntityEnderman.java
@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
int j = MathHelper.floor(this.enderman.locY + random.nextDouble() * 3.0D);
int k = MathHelper.floor(this.enderman.locZ - 2.0D + random.nextDouble() * 4.0D);
int j = MathHelper.floor(this.enderman.locY() + random.nextDouble() * 3.0D);
int k = MathHelper.floor(this.enderman.locZ() - 2.0D + random.nextDouble() * 4.0D);
BlockPosition blockposition = new BlockPosition(i, j, k);
- IBlockData iblockdata = world.getType(blockposition);
+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper
+ if (iblockdata == null) return; // Paper
Block block = iblockdata.getBlock();
Vec3D vec3d = new Vec3D((double) MathHelper.floor(this.enderman.locX) + 0.5D, (double) j + 0.5D, (double) MathHelper.floor(this.enderman.locZ) + 0.5D);
Vec3D vec3d = new Vec3D((double) MathHelper.floor(this.enderman.locX()) + 0.5D, (double) j + 0.5D, (double) MathHelper.floor(this.enderman.locZ()) + 0.5D);
Vec3D vec3d1 = new Vec3D((double) i + 0.5D, (double) j + 0.5D, (double) k + 0.5D);
@@ -0,0 +0,0 @@ public class EntityEnderman extends EntityMonster {
int j = MathHelper.floor(this.a.locY + random.nextDouble() * 2.0D);
int k = MathHelper.floor(this.a.locZ - 1.0D + random.nextDouble() * 2.0D);
int j = MathHelper.floor(this.a.locY() + random.nextDouble() * 2.0D);
int k = MathHelper.floor(this.a.locZ() - 1.0D + random.nextDouble() * 2.0D);
BlockPosition blockposition = new BlockPosition(i, j, k);
- IBlockData iblockdata = world.getType(blockposition);
+ IBlockData iblockdata = world.getTypeIfLoaded(blockposition); // Paper