This commit is contained in:
Jason Penilla
2021-06-13 22:32:56 -07:00
parent 4fb248cd77
commit 3390082ea7
20 changed files with 58 additions and 939 deletions

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@@ -1,74 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sat, 16 May 2020 10:12:15 +0200
Subject: [PATCH] Add option for console having all permissions
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
}
+ public static boolean consoleHasAllPermissions = false;
+ private static void consoleHasAllPermissions() {
+ consoleHasAllPermissions = getBoolean("settings.console-has-all-permissions", consoleHasAllPermissions);
+ }
+
}
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
}
}
- protected void removeEntitiesOnShoulder() {
+ public void removeEntitiesOnShoulder() { // Paper - protected -> public
if (this.timeEntitySatOnShoulder + 20L < this.level.getGameTime()) {
// CraftBukkit start
if (this.spawnEntityFromShoulder(this.getShoulderEntityLeft())) {
diff --git a/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java b/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/CraftConsoleCommandSender.java
@@ -0,0 +0,0 @@ public class CraftConsoleCommandSender extends ServerCommandSender implements Co
public void sendMessage(final net.kyori.adventure.identity.Identity identity, final net.kyori.adventure.text.Component message, final net.kyori.adventure.audience.MessageType type) {
this.sendRawMessage(org.bukkit.craftbukkit.util.CraftChatMessage.fromComponent(io.papermc.paper.adventure.PaperAdventure.asVanilla(message)));
}
+
+ @Override
+ public boolean hasPermission(String name) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(name);
+ }
+
+ @Override
+ public boolean hasPermission(org.bukkit.permissions.Permission perm) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(perm);
+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java b/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/CraftRemoteConsoleCommandSender.java
@@ -0,0 +0,0 @@ public class CraftRemoteConsoleCommandSender extends ServerCommandSender impleme
public void setOp(boolean value) {
throw new UnsupportedOperationException("Cannot change operator status of remote controller.");
}
+
+ // Paper start
+ @Override
+ public boolean hasPermission(String name) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(name);
+ }
+
+ @Override
+ public boolean hasPermission(org.bukkit.permissions.Permission perm) {
+ return com.destroystokyo.paper.PaperConfig.consoleHasAllPermissions || super.hasPermission(perm);
+ }
+ // Paper end
}

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@@ -1,155 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Wed, 22 Apr 2020 23:29:20 +0200
Subject: [PATCH] Add villager reputation API
diff --git a/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java
new file mode 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/entity/villager/ReputationConstructor.java
@@ -0,0 +0,0 @@
+package com.destroystokyo.paper.entity.villager;
+// Must have own package due to package-level constructor.
+
+import Reputation;
+
+public final class ReputationConstructor {
+ // Abuse the package-level constructor.
+ public static Reputation construct(int[] values) {
+ return new Reputation(values);
+ }
+}
diff --git a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
+++ b/src/main/java/net/minecraft/world/entity/ai/gossip/GossipContainer.java
@@ -0,0 +0,0 @@ import net.minecraft.core.SerializableUUID;
public class GossipContainer {
- private final Map<UUID, GossipContainer.EntityGossips> gossips = Maps.newHashMap();
+ private final Map<UUID, GossipContainer.EntityGossips> gossips = Maps.newHashMap(); public Map<UUID, GossipContainer.EntityGossips> getReputations() { return this.gossips; } // Paper - add getter for reputations
public GossipContainer() {}
@@ -0,0 +0,0 @@ public class GossipContainer {
return k > type.max ? Math.max(type.max, left) : k;
}
- static class EntityGossips {
+ public static class EntityGossips { // Paper - make public
private final Object2IntMap<GossipType> entries;
- private EntityGossips() {
+ public EntityGossips() { // Paper - make public - update CraftVillager setReputation on change
this.entries = new Object2IntOpenHashMap();
}
@@ -0,0 +0,0 @@ public class GossipContainer {
public void remove(GossipType gossipType) {
this.entries.removeInt(gossipType);
}
+
+ // Paper start - Add villager reputation API
+ private static final com.destroystokyo.paper.entity.villager.ReputationType[] REPUTATION_TYPES = com.destroystokyo.paper.entity.villager.ReputationType.values();
+ public com.destroystokyo.paper.entity.villager.Reputation getPaperReputation() {
+ int[] reputation = new int[REPUTATION_TYPES.length];
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_NEGATIVE.ordinal()] = entries.getOrDefault(GossipType.MAJOR_NEGATIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_POSITIVE.ordinal()] = entries.getOrDefault(GossipType.MAJOR_POSITIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MINOR_NEGATIVE.ordinal()] = entries.getOrDefault(GossipType.MINOR_NEGATIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.MINOR_POSITIVE.ordinal()] = entries.getOrDefault(GossipType.MINOR_POSITIVE, 0);
+ reputation[com.destroystokyo.paper.entity.villager.ReputationType.TRADING.ordinal()] = entries.getOrDefault(GossipType.TRADING, 0);
+ return com.destroystokyo.paper.entity.villager.ReputationConstructor.construct(reputation);
+ }
+
+ public void assignFromPaperReputation(com.destroystokyo.paper.entity.villager.Reputation rep) {
+ int val;
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_NEGATIVE)) != 0) this.entries.put(GossipType.MAJOR_NEGATIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MAJOR_POSITIVE)) != 0) this.entries.put(GossipType.MAJOR_POSITIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MINOR_NEGATIVE)) != 0) this.entries.put(GossipType.MINOR_NEGATIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.MINOR_POSITIVE)) != 0) this.entries.put(GossipType.MINOR_POSITIVE, val);
+ if ((val = rep.getReputation(com.destroystokyo.paper.entity.villager.ReputationType.TRADING)) != 0) this.entries.put(GossipType.TRADING, val);
+ }
+ // Paper end
}
static class GossipEntry {
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -0,0 +0,0 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
this.numberOfRestocksToday = 0;
}
+ public GossipContainer getReputation() { return this.getGossips(); } // Paper - OBFHELPER
public GossipContainer getGossips() {
return this.gossips;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
@@ -0,0 +0,0 @@ import org.bukkit.entity.Villager;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.entity.Villager.Type;
+// Paper start
+import com.destroystokyo.paper.entity.villager.Reputation;
+import com.google.common.collect.Maps;
+import java.util.Map;
+import java.util.UUID;
+// Paper end
+
public class CraftVillager extends CraftAbstractVillager implements Villager {
public CraftVillager(CraftServer server, net.minecraft.world.entity.npc.Villager entity) {
@@ -0,0 +0,0 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
public static VillagerProfession bukkitToNmsProfession(Profession bukkit) {
return Registry.VILLAGER_PROFESSION.get(CraftNamespacedKey.toMinecraft(bukkit.getKey()));
}
+
+ // Paper start - Add villager reputation API
+ @Override
+ public Reputation getReputation(UUID uniqueId) {
+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips rep = getHandle().getReputation().getReputations().get(uniqueId);
+ if (rep == null) {
+ return new Reputation(Maps.newHashMap());
+ }
+
+ return rep.getPaperReputation();
+ }
+
+ @Override
+ public Map<UUID, Reputation> getReputations() {
+ return getHandle().getReputation().getReputations().entrySet()
+ .stream()
+ .collect(java.util.stream.Collectors.toMap(Map.Entry::getKey, entry -> entry.getValue().getPaperReputation()));
+ }
+
+ @Override
+ public void setReputation(UUID uniqueId, Reputation reputation) {
+ net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips nmsReputation =
+ getHandle().getReputation().getReputations().computeIfAbsent(
+ uniqueId,
+ key -> new net.minecraft.world.entity.ai.gossip.GossipContainer.EntityGossips()
+ );
+ nmsReputation.assignFromPaperReputation(reputation);
+ }
+
+ @Override
+ public void setReputations(Map<UUID, Reputation> reputations) {
+ for (Map.Entry<UUID, Reputation> entry : reputations.entrySet()) {
+ setReputation(entry.getKey(), entry.getValue());
+ }
+ }
+
+ @Override
+ public void clearReputations() {
+ getHandle().getReputation().getReputations().clear();
+ }
+ // Paper end
}

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@@ -1,28 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Sat, 9 May 2020 02:01:48 -0400
Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
picking up items
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
@@ -0,0 +0,0 @@ public abstract class Raider extends PatrollingMonster {
public class ObtainRaidLeaderBannerGoal<T extends Raider> extends Goal {
- private final T mob;
+ private final T mob; private T getRaider() { return mob; } // Paper - obfhelper
public ObtainRaidLeaderBannerGoal(T entityraider) { // CraftBukkit - decompile error
this.mob = entityraider;
@@ -0,0 +0,0 @@ public abstract class Raider extends PatrollingMonster {
@Override
public boolean canUse() {
+ if (!getRaider().level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !getRaider().canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
Raid raid = this.mob.getCurrentRaid();
if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance())) {

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@@ -1,27 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Fri, 15 May 2020 01:10:03 -0400
Subject: [PATCH] Ensure safe gateway teleport
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
@@ -0,0 +0,0 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity implements
} else if (!this.level.isClientSide) {
List<Entity> list = this.level.getEntitiesOfClass(Entity.class, new AABB(this.getBlockPos()), TheEndGatewayBlockEntity::canEntityTeleport);
- if (!list.isEmpty()) {
- this.teleportEntity((Entity) list.get(this.level.random.nextInt(list.size())));
+ // Paper start
+ for (Entity entity : list) {
+ if (entity.canChangeDimensions()) {
+ this.teleportEntity(entity);
+ break;
+ }
}
+ // Paper end
if (this.age % 2400L == 0L) {
this.triggerCooldown();

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@@ -1,99 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 23 May 2020 01:31:06 -0400
Subject: [PATCH] Fix Non Full Status Chunk NBT Memory Leak
Any full status chunk that was requested for any status less than full
would hold onto their entire nbt tree and every variable in that function.
This was due to use of a lambda that persists on the Chunk object
until that chunk reaches FULL status.
With introduction of no tick, we greatly increased the number of non
full chunks so this was really starting to hurt.
We further improve it by making a copy of the nbt tag with only the memory
it needs, so that we dont have to hold a copy to the entire compound.
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -0,0 +0,0 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.LongArrayTag;
import net.minecraft.nbt.ShortTag;
+import net.minecraft.nbt.Tag;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
@@ -0,0 +0,0 @@ public class ChunkSerializer {
object2 = protochunkticklist1;
}
- object = new LevelChunk(worldserver.getLevel(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, (chunk) -> {
- postLoadChunk(nbttagcompound1, chunk);
- // CraftBukkit start - load chunk persistent data from nbt
- net.minecraft.nbt.Tag persistentBase = nbttagcompound1.get("ChunkBukkitValues");
- if (persistentBase instanceof CompoundTag) {
- chunk.persistentDataContainer.putAll((CompoundTag) persistentBase);
- }
- // CraftBukkit end
- });
+ object = new LevelChunk(worldserver.getLevel(), chunkcoordintpair, biomestorage, chunkconverter, (TickList) object1, (TickList) object2, j, achunksection, // Paper start - fix massive nbt memory leak due to lambda. move lambda into a container method to not leak scope. Only clone needed NBT keys.
+ createLoadEntitiesConsumer(new SafeNBTCopy(nbttagcompound1, "TileEntities", "Entities", "ChunkBukkitValues")) // Paper - move CB Chunk PDC into here
+ );// Paper end
} else {
ProtoChunk protochunk = new ProtoChunk(chunkcoordintpair, chunkconverter, achunksection, protochunkticklist, protochunkticklist1, worldserver); // Paper - Anti-Xray - Add parameter
@@ -0,0 +0,0 @@ public class ChunkSerializer {
return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
}
}
+ // Paper start
+
+ /**
+ * This wrapper will error out if any key is accessed that wasn't copied so we can catch it easy on an update
+ */
+ private static class SafeNBTCopy extends CompoundTag {
+ private final java.util.Set<String> keys = new java.util.HashSet<String>();
+ public SafeNBTCopy(CompoundTag base, String... keys) {
+ for (String key : keys) {
+ this.keys.add(key);
+ final Tag nbtBase = base.get(key);
+ if (nbtBase != null) {
+ this.put(key, nbtBase);
+ }
+ }
+ }
+
+ @Override
+ public boolean contains(String key) {
+ if (super.contains(key)) {
+ return true;
+ } else if (keys.contains(key)) {
+ return false;
+ }
+ throw new IllegalStateException("Missing Key " + key + " in SafeNBTCopy");
+ }
+
+ @Override
+ public boolean contains(String key, int type) {
+ return contains(key) && super.contains(key, type);
+ }
+ }
+ private static java.util.function.Consumer<LevelChunk> createLoadEntitiesConsumer(CompoundTag nbt) {
+ return (chunk) -> {
+ postLoadChunk(nbt, chunk);
+ // CraftBukkit start - load chunk persistent data from nbt
+ Tag persistentBase = nbt.get("ChunkBukkitValues");
+ if (persistentBase instanceof CompoundTag) {
+ chunk.persistentDataContainer.putAll((CompoundTag) persistentBase);
+ }
+ // CraftBukkit end
+ };
+ }
+ // Paper end
// Paper start - async chunk save for unload
public static final class AsyncSaveData {

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@@ -1,19 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: kickash32 <kickash32@gmail.com>
Date: Fri, 8 May 2020 00:49:18 -0400
Subject: [PATCH] Fix PotionEffect ignores icon flag
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -0,0 +0,0 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
@Override
public boolean addPotionEffect(PotionEffect effect, boolean force) {
- getHandle().addEffect(new MobEffectInstance(MobEffect.byId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles()), EntityPotionEffectEvent.Cause.PLUGIN);
+ getHandle().addEffect(new MobEffectInstance(MobEffect.byId(effect.getType().getId()), effect.getDuration(), effect.getAmplifier(), effect.isAmbient(), effect.hasParticles(), effect.hasIcon()), EntityPotionEffectEvent.Cause.PLUGIN); // Paper - Don't ignore icon
return true;
}

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@@ -1,394 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 6 May 2020 23:30:30 -0400
Subject: [PATCH] Optimize NibbleArray to use pooled buffers
Massively reduces memory allocation of 2048 byte buffers by using
an object pool for these.
Uses lots of advanced new capabilities of the Paper codebase :)
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
@@ -0,0 +0,0 @@
package net.minecraft.network.protocol.game;
import com.google.common.collect.Lists;
+import io.netty.channel.ChannelFuture; // Paper
+
import java.io.IOException;
import java.util.Iterator;
import java.util.List;
import net.minecraft.core.SectionPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.protocol.Packet;
+import net.minecraft.server.MCUtil;
+import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.chunk.DataLayer;
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
private List<byte[]> blockUpdates;
private boolean trustEdges;
+ // Paper start
+ java.lang.Runnable cleaner1;
+ java.lang.Runnable cleaner2;
+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
+
+ @Override
+ public void onPacketDispatch(ServerPlayer player) {
+ remainingSends.incrementAndGet();
+ }
+
+ @Override
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
+ if (remainingSends.decrementAndGet() <= 0) {
+ // incase of any race conditions, schedule this delayed
+ MCUtil.scheduleTask(5, () -> {
+ if (remainingSends.get() == 0) {
+ cleaner1.run();
+ cleaner2.run();
+ }
+ }, "Light Packet Release");
+ }
+ }
+
+ @Override
+ public boolean hasFinishListener() {
+ return true;
+ }
+
+ // Paper end
public ClientboundLightUpdatePacket() {}
public ClientboundLightUpdatePacket(ChunkPos chunkcoordintpair, LevelLightEngine lightengine, boolean flag) {
this.x = chunkcoordintpair.x;
this.z = chunkcoordintpair.z;
this.trustEdges = flag;
- this.skyUpdates = Lists.newArrayList();
- this.blockUpdates = Lists.newArrayList();
+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
for (int i = 0; i < 18; ++i) {
DataLayer nibblearray = lightengine.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkcoordintpair, -1 + i));
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.emptySkyYMask |= 1 << i;
} else {
this.skyYMask |= 1 << i;
- this.skyUpdates.add(nibblearray.getData().clone());
+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
}
}
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.emptyBlockYMask |= 1 << i;
} else {
this.blockYMask |= 1 << i;
- this.blockUpdates.add(nibblearray1.getData().clone());
+ this.blockUpdates.add(nibblearray1.getCloneIfSet()); // Paper
}
}
}
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
this.trustEdges = flag;
this.skyYMask = skyLightMask;
this.blockYMask = blockLightMask;
- this.skyUpdates = Lists.newArrayList();
- this.blockUpdates = Lists.newArrayList();
+ this.skyUpdates = Lists.newArrayList();cleaner1 = MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
+ this.blockUpdates = Lists.newArrayList();cleaner2 = MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
for (int k = 0; k < 18; ++k) {
DataLayer nibblearray;
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
if ((this.skyYMask & 1 << k) != 0) {
nibblearray = lightProvider.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(pos, -1 + k));
if (nibblearray != null && !nibblearray.isEmpty()) {
- this.skyUpdates.add(nibblearray.getData().clone());
+ this.skyUpdates.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.skyYMask &= ~(1 << k);
if (nibblearray != null) {
@@ -0,0 +0,0 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
if ((this.blockYMask & 1 << k) != 0) {
nibblearray = lightProvider.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(pos, -1 + k));
if (nibblearray != null && !nibblearray.isEmpty()) {
- this.blockUpdates.add(nibblearray.getData().clone());
+ this.blockUpdates.add(nibblearray.getCloneIfSet()); // Paper
} else {
this.blockYMask &= ~(1 << k);
if (nibblearray != null) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
@@ -0,0 +0,0 @@
// mc-dev import
package net.minecraft.world.level.chunk;
+import com.destroystokyo.paper.util.pooled.PooledObjects; // Paper
+
+import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.Util;
+import net.minecraft.server.MCUtil;
public class DataLayer {
- @Nullable
- protected byte[] data;
+ // Paper start
+ public static byte[] EMPTY_NIBBLE = new byte[2048];
+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
+ public static final PooledObjects<byte[]> BYTE_2048 = new PooledObjects<>(() -> new byte[2048], maxPoolSize);
+ public static void releaseBytes(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
+ BYTE_2048.release(bytes);
+ }
+ }
+
+ public DataLayer markPoolSafe(byte[] bytes) {
+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
+ return markPoolSafe();
+ }
+ public DataLayer markPoolSafe() {
+ poolSafe = true;
+ return this;
+ }
+ public byte[] getIfSet() {
+ return this.data != null ? this.data : EMPTY_NIBBLE;
+ }
+ public byte[] getCloneIfSet() {
+ if (data == null) {
+ return EMPTY_NIBBLE;
+ }
+ byte[] ret = BYTE_2048.acquire();
+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
+ return ret;
+ }
+
+ public DataLayer cloneAndSet(byte[] bytes) {
+ if (bytes != null && bytes != EMPTY_NIBBLE) {
+ this.data = BYTE_2048.acquire();
+ System.arraycopy(bytes, 0, this.data, 0, 2048);
+ }
+ return this;
+ }
+ boolean poolSafe = false;
+ public java.lang.Runnable cleaner;
+ private void registerCleaner() {
+ if (!poolSafe) {
+ cleaner = MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
+ } else {
+ cleaner = MCUtil.once(() -> DataLayer.releaseBytes(this.data));
+ }
+ }
+ // Paper end
+ @Nullable protected byte[] data;
+
public DataLayer() {}
public DataLayer(byte[] abyte) {
+ // Paper start
+ this(abyte, false);
+ }
+ public DataLayer(byte[] abyte, boolean isSafe) {
this.data = abyte;
+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
+ registerCleaner();
+ // Paper end
if (abyte.length != 2048) {
throw (IllegalArgumentException) Util.pauseInIde((Throwable) (new IllegalArgumentException("ChunkNibbleArrays should be 2048 bytes not: " + abyte.length)));
}
@@ -0,0 +0,0 @@ public class DataLayer {
public void set(int index, int value) { // PAIL: private -> public
if (this.data == null) {
- this.data = new byte[2048];
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner();// Paper
}
int k = this.getPosition(index);
@@ -0,0 +0,0 @@ public class DataLayer {
public byte[] getData() {
if (this.data == null) {
this.data = new byte[2048];
+ } else { // Paper start
+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
+ Runnable cleaner = this.cleaner;
+ if (cleaner != null) {
+ this.data = this.data.clone();
+ cleaner.run(); // release the previously pooled value
+ this.cleaner = null;
+ }
+ }
+ // Paper end
+
+ return this.data;
+ }
+
+ @Nonnull
+ public byte[] asBytesPoolSafe() {
+ if (this.data == null) {
+ this.data = BYTE_2048.acquire(); // Paper
+ registerCleaner(); // Paper
}
+ //noinspection ConstantConditions
return this.data;
}
+ // Paper end
public DataLayer copy() { return this.copy(); } // Paper - OBFHELPER
public DataLayer copy() {
- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
}
public String toString() {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -0,0 +0,0 @@ public class ChunkSerializer {
}
if (nibblearray != null && !nibblearray.isEmpty()) {
- nbttagcompound2.putByteArray("BlockLight", nibblearray.getData());
+ nbttagcompound2.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
}
if (nibblearray1 != null && !nibblearray1.isEmpty()) {
- nbttagcompound2.putByteArray("SkyLight", nibblearray1.getData());
+ nbttagcompound2.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
}
nbttaglist.add(nbttagcompound2);
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
@@ -0,0 +0,0 @@ package net.minecraft.world.level.lighting;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
import javax.annotation.Nullable;
+import net.minecraft.server.MCUtil;
import net.minecraft.world.level.chunk.DataLayer;
public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
public void copyDataLayer(long pos) {
if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
+ if (updating.cleaner != null) MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
this.clearCache();
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
+++ b/src/main/java/net/minecraft/world/level/lighting/FlatDataLayer.java
@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
public FlatDataLayer(DataLayer nibblearray, int i) {
super(128);
- System.arraycopy(nibblearray.getData(), i * 128, this.data, 0, 128);
+ System.arraycopy(nibblearray.getIfSet(), i * 128, this.data, 0, 128); // Paper
}
@Override
@@ -0,0 +0,0 @@ public class FlatDataLayer extends DataLayer {
@Override
public byte[] getData() {
- byte[] abyte = new byte[2048];
+ byte[] abyte = BYTE_2048.acquire(); // Paper
for (int i = 0; i < 16; ++i) {
System.arraycopy(this.data, 0, abyte, i * 128, 128);
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected DataLayer createDataLayer(long sectionPos) {
DataLayer nibblearray = (DataLayer) this.queuedSections.get(sectionPos);
- return nibblearray != null ? nibblearray : new DataLayer();
+ return nibblearray != null ? nibblearray : new DataLayer().markPoolSafe(); // Paper
}
protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean flag) {
if (array != null) {
- this.queuedSections.put(sectionPos, array);
+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
if (!flag) {
this.untrustedSections.add(sectionPos);
}
} else {
- this.queuedSections.remove(sectionPos);
+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
}
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
j = SectionPos.offset(j, Direction.UP);
}
- return new DataLayer((new FlatDataLayer(nibblearray1, 0)).getData());
+ return new DataLayer().markPoolSafe(new FlatDataLayer(nibblearray1, 0).getData()); // Paper - mark pool use as safe (no auto cleaner)
} else {
- return new DataLayer();
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
}
}
}
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).copyDataLayer(i);
}
- Arrays.fill(this.getDataLayer(i, true).getData(), (byte) -1);
+ Arrays.fill(this.getDataLayer(i, true).asBytesPoolSafe(), (byte) -1); // Paper
k = SectionPos.sectionToBlockCoord(SectionPos.x(i));
l = SectionPos.sectionToBlockCoord(SectionPos.y(i));
int i1 = SectionPos.sectionToBlockCoord(SectionPos.z(i));
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -0,0 +0,0 @@ public class CraftChunk implements Chunk {
sectionSkyLights[i] = emptyLight;
} else {
sectionSkyLights[i] = new byte[2048];
- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
}
DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
if (emitLightArray == null) {
sectionEmitLights[i] = emptyLight;
} else {
sectionEmitLights[i] = new byte[2048];
- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
}
}
}

View File

@@ -1,29 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: virustotalop <virustotalop@gmail.com>
Date: Thu, 16 Apr 2020 20:51:32 -0700
Subject: [PATCH] Optimize brigadier child sorting performance
diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
@@ -0,0 +0,0 @@ import java.util.stream.Collectors;
import net.minecraft.commands.CommandSourceStack;
public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
- private Map<String, CommandNode<S>> children = Maps.newLinkedHashMap();
+ private Map<String, CommandNode<S>> children = Maps.newTreeMap(); //Paper - Switch to tree map for automatic sorting
private Map<String, LiteralCommandNode<S>> literals = Maps.newLinkedHashMap();
private Map<String, ArgumentCommandNode<S, ?>> arguments = Maps.newLinkedHashMap();
private final Predicate<S> requirement;
@@ -0,0 +0,0 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
arguments.put(node.getName(), (ArgumentCommandNode<S, ?>) node);
}
}
-
- children = children.entrySet().stream().sorted(Map.Entry.comparingByValue()).collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new));
+ //Paper - Remove manual sorting, it is no longer needed
}
public void findAmbiguities(final AmbiguityConsumer<S> consumer) {

View File

@@ -1,44 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Sun, 10 May 2020 23:06:30 -0400
Subject: [PATCH] Potential bed API
Adds a new method to fetch the location of a player's bed without generating any sync loads.
getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks.
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket;
import net.minecraft.network.protocol.game.ServerboundContainerClosePacket;
+import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.Entity;
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
return getHandle().sleepCounter;
}
+ // Paper start - Potential bed api
+ @Override
+ public Location getPotentialBedLocation() {
+ ServerPlayer handle = (ServerPlayer) getHandle();
+ BlockPos bed = handle.getRespawnPosition();
+ if (bed == null) {
+ return null;
+ }
+
+ ServerLevel worldServer = handle.server.getLevel(handle.getRespawnDimension());
+ if (worldServer == null) {
+ return null;
+ }
+ return new Location(worldServer.getWorld(), bed.getX(), bed.getY(), bed.getZ());
+ }
+ // Paper end
@Override
public boolean sleep(Location location, boolean force) {
Preconditions.checkArgument(location != null, "Location cannot be null");

View File

@@ -1,173 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 13 May 2020 23:01:26 -0400
Subject: [PATCH] Protect Bedrock and End Portal/Frames from being destroyed
This fixes exploits that let players destroy bedrock by Pistons, explosions
and Mushrooom/Tree generation.
These blocks are designed to not be broken except by creative players/commands.
So protect them from a multitude of methods of destroying them.
A config is provided if you rather let players use these exploits, and let
them destroy the worlds End Portals and get on top of the nether easy.
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
private static void midTickChunkTasks() {
midTickChunkTasks = getInt("settings.chunk-tasks-per-tick", midTickChunkTasks);
}
+
+ public static boolean allowBlockPermanentBreakingExploits = false;
+ private static void allowBlockPermanentBreakingExploits() {
+ if (config.contains("allow-perm-block-break-exploits")) {
+ allowBlockPermanentBreakingExploits = config.getBoolean("allow-perm-block-break-exploits", false);
+ config.set("allow-perm-block-break-exploits", null);
+ }
+
+ config.set("settings.unsupported-settings.allow-permanent-block-break-exploits-readme", "This setting controls if players should be able to break bedrock, end portals and other intended to be permanent blocks.");
+ allowBlockPermanentBreakingExploits = getBoolean("settings.unsupported-settings.allow-permanent-block-break-exploits", allowBlockPermanentBreakingExploits);
+
+ }
+
}
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -0,0 +0,0 @@ public class Explosion {
for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) {
BlockPos blockposition = new BlockPos(d4, d5, d6);
BlockState iblockdata = this.level.getBlockState(blockposition);
+ if (!iblockdata.isDestroyable()) continue; // Paper
FluidState fluid = iblockdata.getFluidState(); // Paper
Optional<Float> optional = this.damageCalculator.a(this, this.level, blockposition, iblockdata, fluid);
@@ -0,0 +0,0 @@ public class Explosion {
BlockState iblockdata = this.level.getBlockState(blockposition);
Block block = iblockdata.getBlock();
- if (!iblockdata.isAir()) {
+ if (!iblockdata.isAir() && iblockdata.isDestroyable()) { // Paper
BlockPos blockposition1 = blockposition.immutable();
this.level.getProfiler().push("explosion_blocks");
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
// CraftBukkit start - tree generation
if (this.captureTreeGeneration) {
+ // Paper start
+ BlockState type = getBlockState(pos);
+ if (!type.isDestroyable()) return false;
+ // Paper end
CraftBlockState blockstate = capturedBlockStates.get(pos);
if (blockstate == null) {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -0,0 +0,0 @@ public class Block extends BlockBehaviour implements ItemLike {
protected final StateDefinition<Block, BlockState> stateDefinition;
private BlockState defaultBlockState;
// Paper start
+ public final boolean isDestroyable() {
+ return com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits ||
+ this != Blocks.BEDROCK &&
+ this != Blocks.END_PORTAL_FRAME &&
+ this != Blocks.END_PORTAL &&
+ this != Blocks.END_GATEWAY &&
+ this != Blocks.COMMAND_BLOCK &&
+ this != Blocks.REPEATING_COMMAND_BLOCK &&
+ this != Blocks.CHAIN_COMMAND_BLOCK &&
+ this != Blocks.BARRIER &&
+ this != Blocks.STRUCTURE_BLOCK &&
+ this != Blocks.JIGSAW;
+ }
public co.aikar.timings.Timing timing;
public co.aikar.timings.Timing getTiming() {
if (timing == null) {
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
@Override
public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
Direction enumdirection = (Direction) state.getValue(PistonBaseBlock.FACING);
+ // Paper start - prevent retracting when we're facing the wrong way (we were replaced before retraction could occur)
+ Direction directionQueuedAs = Direction.from3DDataValue(data & 7); // Paper - copied from below
+ if (!com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits && enumdirection != directionQueuedAs) {
+ return false;
+ }
+ // Paper end - prevent retracting when we're facing the wrong way
if (!world.isClientSide) {
boolean flag = this.getNeighborSignal(world, pos, enumdirection);
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
BlockState iblockdata1 = (BlockState) ((BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(MovingPistonBlock.FACING, enumdirection)).setValue(MovingPistonBlock.TYPE, this.isSticky ? PistonType.STICKY : PistonType.DEFAULT);
world.setBlock(pos, iblockdata1, 20);
- world.setBlockEntity(pos, MovingPistonBlock.newMovingBlockEntity((BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true));
+ world.setBlockEntity(pos, MovingPistonBlock.newMovingBlockEntity((BlockState) this.defaultBlockState().setValue(PistonBaseBlock.FACING, Direction.from3DDataValue(data & 7)), enumdirection, false, true)); // Paper - diff on change, j is facing direction - copy this above
world.blockUpdated(pos, iblockdata1.getBlock());
iblockdata1.updateNeighbourShapes(world, pos, 2);
if (this.isSticky) {
@@ -0,0 +0,0 @@ public class PistonBaseBlock extends DirectionalBlock {
}
}
} else {
- world.removeBlock(pos.relative(enumdirection), false);
+ // Paper start - fix headless pistons breaking blocks
+ BlockPos headPos = pos.relative(enumdirection);
+ if (com.destroystokyo.paper.PaperConfig.allowBlockPermanentBreakingExploits || world.getBlockState(headPos) == Blocks.PISTON_HEAD.defaultBlockState().setValue(FACING, enumdirection)) { // double check to make sure we're not a headless piston.
+ world.setAir(headPos, false);
+ } else {
+ ((ServerLevel)world).getChunkSource().blockChanged(headPos); // ... fix client desync
+ }
+ // Paper end - fix headless pistons breaking blocks
}
world.playSound((Player) null, pos, SoundEvents.PISTON_CONTRACT, SoundSource.BLOCKS, 0.5F, world.random.nextFloat() * 0.15F + 0.6F);
diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
@Deprecated
public boolean canBeReplaced(BlockState state, BlockPlaceContext context) {
- return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || context.getItemInHand().getItem() != this.asItem());
+ return this.material.isReplaceable() && (context.getItemInHand().isEmpty() || context.getItemInHand().getItem() != this.asItem()) && (state.isDestroyable() || (context.getPlayer() != null && context.getPlayer().abilities.instabuild)); // Paper
}
@Deprecated
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
public Block getBlock() {
return (Block) this.owner;
}
-
+ // Paper start
+ public final boolean isDestroyable() {
+ return getBlock().isDestroyable();
+ }
+ // Paper end
public Material getMaterial() {
return this.material;
}
@@ -0,0 +0,0 @@ public abstract class BlockBehaviour {
}
public PushReaction getPistonPushReaction() {
- return this.getBlock().getPistonPushReaction(this.asState());
+ return !isDestroyable() ? PushReaction.BLOCK : this.getBlock().getPistonPushReaction(this.asState()); // Paper
}
public boolean isSolidRender(BlockGetter world, BlockPos pos) {

View File

@@ -1,50 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 27 Apr 2020 02:48:06 -0700
Subject: [PATCH] Reduce MutableInt allocations from light engine
We can abuse the fact light is single threaded and share an instance
per light engine instance
diff --git a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
+++ b/src/main/java/net/minecraft/world/level/lighting/BlockLightEngine.java
@@ -0,0 +0,0 @@ public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionSt
private static final Direction[] DIRECTIONS = Direction.values();
private final BlockPos.MutableBlockPos pos = new BlockPos.MutableBlockPos();
+ private final MutableInt mutableint = new MutableInt(); // Paper
public BlockLightEngine(LightChunkGetter chunkProvider) {
super(chunkProvider, LightLayer.BLOCK, new BlockLightSectionStorage(chunkProvider));
@@ -0,0 +0,0 @@ public final class BlockLightEngine extends LayerLightEngine<BlockLightSectionSt
if (enumdirection == null) {
return 15;
} else {
- MutableInt mutableint = new MutableInt();
+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
BlockState iblockdata = this.getStateAndOpacity(targetId, mutableint);
if (mutableint.getValue() >= 15) {
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightEngine.java
@@ -0,0 +0,0 @@ public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorag
private static final Direction[] DIRECTIONS = Direction.values();
private static final Direction[] HORIZONTALS = new Direction[]{Direction.NORTH, Direction.SOUTH, Direction.WEST, Direction.EAST};
+ private final MutableInt mutableint = new MutableInt(); // Paper
public SkyLightEngine(LightChunkGetter chunkProvider) {
super(chunkProvider, LightLayer.SKY, new SkyLightSectionStorage(chunkProvider));
@@ -0,0 +0,0 @@ public final class SkyLightEngine extends LayerLightEngine<SkyLightSectionStorag
if (level >= 15) {
return level;
} else {
- MutableInt mutableint = new MutableInt();
+ //MutableInt mutableint = new MutableInt(); // Paper - share mutableint, single threaded
BlockState iblockdata = this.getStateAndOpacity(targetId, mutableint);
if (mutableint.getValue() >= 15) {

View File

@@ -1,69 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 27 Apr 2020 00:04:16 -0700
Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.levelgen.structure.StructureStart;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
import net.minecraft.world.level.storage.DimensionDataStorage;
import net.minecraft.world.level.storage.LevelStorageSource;
-import net.minecraft.world.phys.Vec3;
import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet; // Paper
import org.apache.commons.lang3.mutable.MutableBoolean;
import org.apache.logging.log4j.LogManager;
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
public void updatePlayer(ServerPlayer player) {
org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
if (player != this.entity) {
- Vec3 vec3d = player.position().subtract(this.entity.position()); // MC-155077, SPIGOT-5113
+ // Paper start - remove allocation of Vec3D here
+ //Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
+ double vec3d_dx = player.getX() - this.entity.getX();
+ double vec3d_dy = player.getY() - this.entity.getY();
+ double vec3d_dz = player.getZ() - this.entity.getZ();
+ // Paper end - remove allocation of Vec3D here
int i = Math.min(this.getEffectiveRange(), (ChunkMap.this.viewDistance - 1) * 16);
- boolean flag = vec3d.x >= (double) (-i) && vec3d.x <= (double) i && vec3d.z >= (double) (-i) && vec3d.z <= (double) i && this.entity.broadcastToPlayer(player);
+ boolean flag = vec3d_dx >= (double) (-i) && vec3d_dx <= (double) i && vec3d_dz >= (double) (-i) && vec3d_dz <= (double) i && this.entity.broadcastToPlayer(player); // Paper - remove allocation of Vec3D here
if (flag) {
boolean flag1 = this.entity.forcedLoading;
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -0,0 +0,0 @@ public class ServerEntity {
++this.teleportDelay;
i = Mth.floor(this.entity.yRot * 256.0F / 360.0F);
j = Mth.floor(this.entity.xRot * 256.0F / 360.0F);
- Vec3 vec3d = this.entity.position().subtract(ClientboundMoveEntityPacket.packetToEntity(this.xp, this.yp, this.zp));
- boolean flag1 = vec3d.lengthSqr() >= 7.62939453125E-6D;
+ // Paper start - reduce allocation of Vec3D here
+ double vec3d_dx = this.entity.getX() - 2.44140625E-4D*(this.xp);
+ double vec3d_dy = this.entity.getY() - 2.44140625E-4D*(this.yp);
+ double vec3d_dz = this.entity.getZ() - 2.44140625E-4D*(this.zp);
+ boolean flag1 = (vec3d_dx * vec3d_dx + vec3d_dy * vec3d_dy + vec3d_dz * vec3d_dz) >= 7.62939453125E-6D;
+ // Paper end - reduce allocation of Vec3D here
Packet<?> packet1 = null;
boolean flag2 = flag1 || this.tickCount % 60 == 0;
boolean flag3 = Math.abs(i - this.yRotp) >= 1 || Math.abs(j - this.xRotp) >= 1;
@@ -0,0 +0,0 @@ public class ServerEntity {
// CraftBukkit end
if (this.tickCount > 0 || this.entity instanceof AbstractArrow) {
- long k = ClientboundMoveEntityPacket.entityToPacket(vec3d.x);
- long l = ClientboundMoveEntityPacket.entityToPacket(vec3d.y);
- long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d.z);
+ // Paper start - remove allocation of Vec3D here
+ long k = ClientboundMoveEntityPacket.entityToPacket(vec3d_dx);
+ long l = ClientboundMoveEntityPacket.entityToPacket(vec3d_dy);
+ long i1 = ClientboundMoveEntityPacket.entityToPacket(vec3d_dz);
+ // Paper end - remove allocation of Vec3D here
boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround()) {

View File

@@ -1,320 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 27 Apr 2020 04:05:38 -0700
Subject: [PATCH] Stop copy-on-write operations for updating light data
Causes huge memory allocations + gc issues
diff --git a/src/main/java/net/minecraft/world/level/lighting/BlockLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/BlockLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/BlockLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/BlockLightSectionStorage.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.LightChunkGetter;
public class BlockLightSectionStorage extends LayerLightSectionStorage<BlockLightSectionStorage.BlockDataLayerStorageMap> {
protected BlockLightSectionStorage(LightChunkGetter chunkProvider) {
- super(LightLayer.BLOCK, chunkProvider, new BlockLightSectionStorage.BlockDataLayerStorageMap(new Long2ObjectOpenHashMap()));
+ super(LightLayer.BLOCK, chunkProvider, new BlockLightSectionStorage.BlockDataLayerStorageMap(new com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<>(), false)); // Paper - avoid copying light data
}
@Override
@@ -0,0 +0,0 @@ public class BlockLightSectionStorage extends LayerLightSectionStorage<BlockLigh
public static final class BlockDataLayerStorageMap extends DataLayerStorageMap<BlockLightSectionStorage.BlockDataLayerStorageMap> {
- public BlockDataLayerStorageMap(Long2ObjectOpenHashMap<DataLayer> arrays) {
- super(arrays);
+ public BlockDataLayerStorageMap(com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<DataLayer> long2objectopenhashmap, boolean isVisible) { // Paper - avoid copying light data
+ super(long2objectopenhashmap, isVisible); // Paper - avoid copying light data
}
@Override
public BlockLightSectionStorage.BlockDataLayerStorageMap copy() {
- return new BlockLightSectionStorage.BlockDataLayerStorageMap(this.map.clone());
+ return new BlockDataLayerStorageMap(this.data, true); // Paper - avoid copying light data
}
}
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
private final long[] lastSectionKeys = new long[2];
private final DataLayer[] lastSections = new DataLayer[2];
private boolean cacheEnabled;
- protected final Long2ObjectOpenHashMap<DataLayer> map;
-
- protected DataLayerStorageMap(Long2ObjectOpenHashMap<DataLayer> arrays) {
- this.map = arrays;
+ protected final com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<DataLayer> data; // Paper - avoid copying light data
+ protected final boolean isVisible; // Paper - avoid copying light data
+ java.util.function.Function<Long, DataLayer> lookup; // Paper - faster branchless lookup
+
+ // Paper start - avoid copying light data
+ protected DataLayerStorageMap(com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<DataLayer> data, boolean isVisible) {
+ if (isVisible) {
+ data.performUpdatesLockMap();
+ }
+ this.data = data;
+ this.isVisible = isVisible;
+ if (isVisible) {
+ lookup = data::getVisibleAsync;
+ } else {
+ lookup = data::getUpdating;
+ }
+ // Paper end - avoid copying light data
this.clearCache();
this.cacheEnabled = true;
}
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
public abstract M copy();
public void copyDataLayer(long pos) {
- this.map.put(pos, ((DataLayer) this.map.get(pos)).copy());
+ if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
+ this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
this.clearCache();
}
public boolean hasLayer(long chunkPos) {
- return this.map.containsKey(chunkPos);
+ return lookup.apply(chunkPos) != null; // Paper - avoid copying light data
}
@Nullable
- public DataLayer getLayer(long chunkPos) {
+ public final DataLayer getLayer(long chunkPos) { // Paper - final
if (this.cacheEnabled) {
for (int j = 0; j < 2; ++j) {
if (chunkPos == this.lastSectionKeys[j]) {
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
}
}
- DataLayer nibblearray = (DataLayer) this.map.get(chunkPos);
+ DataLayer nibblearray = lookup.apply(chunkPos); // Paper - avoid copying light data
if (nibblearray == null) {
return null;
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
@Nullable
public DataLayer removeLayer(long chunkPos) {
- return (DataLayer) this.map.remove(chunkPos);
+ if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
+ return (DataLayer) this.data.queueRemove(chunkPos); // Paper - avoid copying light data
}
public void setLayer(long pos, DataLayer data) {
- this.map.put(pos, data);
+ if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
+ this.data.queueUpdate(pos, data); // Paper - avoid copying light data
}
public void clearCache() {
@@ -0,0 +0,0 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
this.lastSectionKeys[i] = Long.MAX_VALUE;
this.lastSections[i] = null;
}
-
}
public void disableCache() {
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected final LongSet dataSectionSet = new LongOpenHashSet();
protected final LongSet toMarkNoData = new LongOpenHashSet();
protected final LongSet toMarkData = new LongOpenHashSet();
- protected volatile M visibleSectionData;
- protected final M updatingSectionData;
+ protected volatile M e_visible; protected final Object visibleUpdateLock = new Object(); // Paper - diff on change, should be "visible" - force compile fail on usage change
+ protected final M updatingSectionData; // Paper - diff on change, should be "updating"
protected final LongSet changedSections = new LongOpenHashSet();
protected final LongSet sectionsAffectedByLightUpdates = new LongOpenHashSet();
protected final Long2ObjectMap<DataLayer> queuedSections = Long2ObjectMaps.synchronize(new Long2ObjectOpenHashMap());
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
this.layer = lightType;
this.chunkSource = chunkProvider;
this.updatingSectionData = lightData;
- this.visibleSectionData = lightData.copy();
- this.visibleSectionData.disableCache();
+ this.e_visible = lightData.copy(); // Paper - avoid copying light data
+ this.e_visible.disableCache(); // Paper - avoid copying light data
}
protected boolean storingLightForSection(long sectionPos) {
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
@Nullable
protected DataLayer getDataLayer(long sectionPos, boolean cached) {
- return this.getDataLayer(cached ? this.updatingSectionData : this.visibleSectionData, sectionPos);
+ // Paper start - avoid copying light data
+ if (cached) {
+ return this.getDataLayer(this.updatingSectionData, sectionPos);
+ } else {
+ synchronized (this.visibleUpdateLock) {
+ return this.getDataLayer(this.e_visible, sectionPos);
+ }
+ }
+ // Paper end - avoid copying light data
}
@Nullable
@@ -0,0 +0,0 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
protected void swapSectionMap() {
if (!this.changedSections.isEmpty()) {
+ synchronized (this.visibleUpdateLock) { // Paper - avoid copying light data
M m0 = this.updatingSectionData.copy();
m0.disableCache();
- this.visibleSectionData = m0;
+ this.e_visible = m0; // Paper - avoid copying light data
+ } // Paper - avoid copying light data
this.changedSections.clear();
}
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
private volatile boolean hasSourceInconsistencies;
protected SkyLightSectionStorage(LightChunkGetter chunkProvider) {
- super(LightLayer.SKY, chunkProvider, new SkyLightSectionStorage.SkyDataLayerStorageMap(new Long2ObjectOpenHashMap(), new Long2IntOpenHashMap(), Integer.MAX_VALUE));
+ super(LightLayer.SKY, chunkProvider, new SkyLightSectionStorage.SkyDataLayerStorageMap(new com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<>(), new com.destroystokyo.paper.util.map.QueuedChangesMapLong2Int(), Integer.MAX_VALUE, false)); // Paper - avoid copying light data
}
@Override
protected int getLightValue(long blockPos) {
long j = SectionPos.blockToSection(blockPos);
int k = SectionPos.y(j);
- SkyLightSectionStorage.SkyDataLayerStorageMap lightenginestoragesky_a = (SkyLightSectionStorage.SkyDataLayerStorageMap) this.visibleSectionData;
- int l = lightenginestoragesky_a.topSections.get(SectionPos.getZeroNode(j));
+ synchronized (this.visibleUpdateLock) { // Paper - avoid copying light data
+ SkyLightSectionStorage.SkyDataLayerStorageMap lightenginestoragesky_a = (SkyLightSectionStorage.SkyDataLayerStorageMap) this.e_visible; // Paper - avoid copying light data - must be after lock acquire
+ int l = lightenginestoragesky_a.otherData.getVisibleAsync(SectionPos.getZeroNode(j)); // Paper - avoid copying light data
if (l != lightenginestoragesky_a.currentLowestY && k < l) {
DataLayer nibblearray = this.getDataLayer(lightenginestoragesky_a, j); // Paper - decompile fix
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
} else {
return 15;
}
+ } // Paper - avoid copying light data
}
@Override
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
if (((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY > j) {
((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY = j;
- ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.defaultReturnValue(((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY);
+ ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.queueDefaultReturnValue(((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY); // Paper - avoid copying light data
}
long k = SectionPos.getZeroNode(sectionPos);
- int l = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(k);
+ int l = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(k); // Paper - avoid copying light data
if (l < j + 1) {
- ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.put(k, j + 1);
+ ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.queueUpdate(k, j + 1); // Paper - avoid copying light data
if (this.columnsWithSkySources.contains(k)) {
this.queueAddSource(sectionPos);
if (l > ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY) {
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
int k = SectionPos.y(sectionPos);
- if (((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(j) == k + 1) {
+ if (((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(j) == k + 1) { // Paper - avoid copying light data
long l;
for (l = sectionPos; !this.storingLightForSection(l) && this.hasSectionsBelow(k); l = SectionPos.offset(l, Direction.DOWN)) {
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
}
if (this.storingLightForSection(l)) {
- ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.put(j, k + 1);
+ ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.queueUpdate(j, k + 1); // Paper - avoid copying light data
if (flag) {
this.queueAddSource(l);
}
} else {
- ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.remove(j);
+ ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.queueRemove(j); // Paper - avoid copying light data
}
}
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
protected void enableLightSources(long columnPos, boolean enabled) {
this.runAllUpdates();
if (enabled && this.columnsWithSkySources.add(columnPos)) {
- int j = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(columnPos);
+ int j = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(columnPos); // Paper - avoid copying light data
if (j != ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY) {
long k = SectionPos.asLong(SectionPos.x(columnPos), j - 1, SectionPos.z(columnPos));
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
return nibblearray;
} else {
long j = SectionPos.offset(sectionPos, Direction.UP);
- int k = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(SectionPos.getZeroNode(sectionPos));
+ int k = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(SectionPos.getZeroNode(sectionPos)); // Paper - avoid copying light data
if (k != ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY && SectionPos.y(j) < k) {
DataLayer nibblearray1;
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
if (!this.columnsWithSkySources.contains(l)) {
return false;
} else {
- int i1 = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(l);
+ int i1 = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(l); // Paper - avoid copying light data
return SectionPos.sectionToBlockCoord(i1) == j + 16;
}
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
protected boolean isAboveData(long sectionPos) {
long j = SectionPos.getZeroNode(sectionPos);
- int k = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).topSections.get(j);
+ int k = ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).otherData.getUpdating(j); // Paper - avoid copying light data
return k == ((SkyLightSectionStorage.SkyDataLayerStorageMap) this.updatingSectionData).currentLowestY || SectionPos.y(sectionPos) >= k;
}
@@ -0,0 +0,0 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
public static final class SkyDataLayerStorageMap extends DataLayerStorageMap<SkyLightSectionStorage.SkyDataLayerStorageMap> {
private int currentLowestY;
- private final Long2IntOpenHashMap topSections;
-
- public SkyDataLayerStorageMap(Long2ObjectOpenHashMap<DataLayer> arrays, Long2IntOpenHashMap columnToTopSection, int minSectionY) {
- super(arrays);
- this.topSections = columnToTopSection;
- columnToTopSection.defaultReturnValue(minSectionY);
- this.currentLowestY = minSectionY;
+ private final com.destroystokyo.paper.util.map.QueuedChangesMapLong2Int otherData; // Paper - avoid copying light data
+
+ // Paper start - avoid copying light data
+ public SkyDataLayerStorageMap(com.destroystokyo.paper.util.map.QueuedChangesMapLong2Object<DataLayer> data, com.destroystokyo.paper.util.map.QueuedChangesMapLong2Int otherData, int i, boolean isVisible) {
+ super(data, isVisible);
+ this.otherData = otherData;
+ otherData.queueDefaultReturnValue(i);
+ // Paper end - avoid copying light data
+ this.currentLowestY = i;
}
@Override
public SkyLightSectionStorage.SkyDataLayerStorageMap copy() {
- return new SkyLightSectionStorage.SkyDataLayerStorageMap(this.map.clone(), this.topSections.clone(), this.currentLowestY);
+ this.otherData.performUpdatesLockMap(); // Paper - avoid copying light data
+ return new SkyLightSectionStorage.SkyDataLayerStorageMap(this.data, this.otherData, this.currentLowestY, true); // Paper - avoid copying light data
}
}
}

View File

@@ -1,63 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 10 May 2020 22:16:17 -0400
Subject: [PATCH] Wait for Async Tasks during shutdown
Server.reload() had this logic to give time for tasks to shutdown,
however shutdown did not...
Adds a 5 second grace period for any async tasks to finish and warns
if any are still running after that delay just as reload does.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
if (this.server != null) {
this.server.disablePlugins();
+ this.server.waitForAsyncTasksShutdown(); // Paper
}
// CraftBukkit end
if (this.getConnection() != null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
org.spigotmc.WatchdogThread.hasStarted = true; // Paper - Disable watchdog early timeout on reload
}
+ // Paper start
+ public void waitForAsyncTasksShutdown() {
+ int pollCount = 0;
+
+ // Wait for at most 5 seconds for plugins to close their threads
+ while (pollCount < 10*5 && getScheduler().getActiveWorkers().size() > 0) {
+ try {
+ Thread.sleep(100);
+ } catch (InterruptedException e) {}
+ pollCount++;
+ }
+
+ List<BukkitWorker> overdueWorkers = getScheduler().getActiveWorkers();
+ for (BukkitWorker worker : overdueWorkers) {
+ Plugin plugin = worker.getOwner();
+ String author = "<NoAuthorGiven>";
+ if (plugin.getDescription().getAuthors().size() > 0) {
+ author = plugin.getDescription().getAuthors().get(0);
+ }
+ getLogger().log(Level.SEVERE, String.format(
+ "Nag author: '%s' of '%s' about the following: %s",
+ author,
+ plugin.getDescription().getName(),
+ "This plugin is not properly shutting down its async tasks when it is being shut down. This task may throw errors during the final shutdown logs and might not complete before process dies."
+ ));
+ }
+ }
+ // Paper end
+
@Override
public void reloadData() {
ReloadCommand.reload(console);

View File

@@ -1,137 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MeFisto94 <MeFisto94@users.noreply.github.com>
Date: Tue, 12 May 2020 23:02:43 +0200
Subject: [PATCH] Workaround for Client Lag Spikes (MC-162253)
When crossing certain chunk boundaries, the client needlessly
calculates light maps for chunk neighbours. In some specific map
configurations, these calculations cause a 500ms+ freeze on the Client.
This patch basically serves as a workaround by sending light maps
to the client, so that it doesn't attempt to calculate them.
This mitigates the frametime impact to a minimum (but it's still there).
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.ImposterProtoChunk;
import net.minecraft.world.level.chunk.LevelChunk;
+import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.LightChunkGetter;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start
private static int getLightMask(final LevelChunk chunk) {
- final ChunkSection[] chunkSections = chunk.getSections();
+ final LevelChunkSection[] chunkSections = chunk.getSections();
int mask = 0;
for (int i = 0; i < chunkSections.length; ++i) {
@@ -0,0 +0,0 @@ Lightmasks have 18 bits, from the -1 (void) section until the 17th (air) section
Sections go from 0..16. Now whenever a section is not empty, it can potentially change lighting for the section itself, the section below and the section above, hence the bitmask 111b, which is 7d.
*/
- mask |= (ChunkSection.isEmpty(chunkSections[i]) ? 0 : 7) << i;
+ mask |= (LevelChunkSection.isEmpty(chunkSections[i]) ? 0 : 7) << i;
}
return mask;
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
public final void sendChunk(ServerPlayer entityplayer, Packet<?>[] apacket, LevelChunk chunk) { this.playerLoadedChunk(entityplayer, apacket, chunk); } // Paper - OBFHELPER
private void playerLoadedChunk(ServerPlayer player, Packet<?>[] packets, LevelChunk chunk) {
if (packets[0] == null) {
+ // Paper start - add 8 for light fix workaround
+ if (packets.length != 10) { // in case Plugins call sendChunk, resize
+ packets = new Packet[10];
+ }
+ // Paper end
packets[0] = new ClientboundLevelChunkPacket(chunk, 65535, chunk.world.chunkPacketBlockController.shouldModify(player, chunk, 65535)); // Paper - Anti-Xray - Bypass
packets[1] = new ClientboundLightUpdatePacket(chunk.getPos(), this.lightEngine, true);
+
+ // Paper start - Fix MC-162253
+ final int lightMask = getLightMask(chunk);
+ int i = 1;
+ for (int x = -1; x <= 1; x++) {
+ for (int z = -1; z <= 1; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+ ++i;
+
+ if (!chunk.isNeighbourLoaded(x, z)) {
+ continue;
+ }
+
+ final LevelChunk neighbor = chunk.getRelativeNeighbourIfLoaded(x, z);
+ final int updateLightMask = lightMask & ~getCeilingLightMask(neighbor);
+
+ if (updateLightMask == 0) {
+ continue;
+ }
+
+ packets[i] = new ClientboundLightUpdatePacket(new ChunkPos(chunk.getPos().x + x, chunk.getPos().z + z), lightEngine, updateLightMask, 0, true);
+ }
+ }
+ }
+
+ final int viewDistance = playerViewDistanceBroadcastMap.getLastViewDistance(player);
+ final long lastPosition = playerViewDistanceBroadcastMap.getLastCoordinate(player);
+
+ int j = 1;
+ for (int x = -1; x <= 1; x++) {
+ for (int z = -1; z <= 1; z++) {
+ if (x == 0 && z == 0) {
+ continue;
+ }
+
+ ++j;
+
+ Packet<?> packet = packets[j];
+ if (packet == null) {
+ continue;
+ }
+
+ final int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - (chunk.getPos().x + x));
+ final int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - (chunk.getPos().z + z));
+
+ if (Math.max(distX, distZ) > viewDistance) {
+ continue;
+ }
+ player.connection.send(packet);
+ }
}
+ // Paper end - Fix MC-162253
player.trackChunk(chunk.getPos(), packets[0], packets[1]);
DebugPackets.sendPoiPacketsForChunk(this.level, chunk.getPos());
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
// broadcast
Object[] backingSet = inRange.getBackingSet();
- Packet[] chunkPackets = new Packet[2];
+ Packet[] chunkPackets = new Packet[10];
for (int index = 0, len = backingSet.length; index < len; ++index) {
Object temp = backingSet[index];
if (!(temp instanceof ServerPlayer)) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunkSection.java
@@ -0,0 +0,0 @@ public class LevelChunkSection {
return this.nonEmptyBlockCount == 0;
}
+ public static boolean isEmpty(@Nullable LevelChunkSection chunksection) { return isEmpty(chunksection) ; } // Paper - OBFHELPER
public static boolean isEmpty(@Nullable LevelChunkSection section) {
return section == LevelChunk.EMPTY_SECTION || section.isEmpty();
}