Implement optional per player mobspawning (#2171)

This commit is contained in:
Omer Uddin
2019-08-21 06:02:51 +05:00
parent 965e176072
commit 33db268d5d
24 changed files with 906 additions and 197 deletions

View File

@@ -7,7 +7,7 @@ The cache should contain the chunk status when saving. If not it
will load it.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index bdadbd436e..fbbd4d5dd0 100644
index bdadbd436..fbbd4d5dd 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {