Add creative-arrow-despawn-rate (#1411)
* Add creative-arrow-despawn-rate
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@@ -9,7 +9,7 @@ aspects of vanilla gameplay to this factor.
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For people who want all chunks to be treated equally, you can disable the timer.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 59436c208..d8447d9e7 100644
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index 85acc8f3d9..e15589d895 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -23,7 +23,7 @@ index 59436c208..d8447d9e7 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index dee1f7bfe..5390396d5 100644
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index a36034cc52..7e1a90d904 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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