Fix creation of invalid block entity during world generation

This commit is contained in:
Pierpaolo Coletta
2024-03-30 21:06:10 +01:00
parent d42ef390ea
commit 368ca9c145
2 changed files with 63 additions and 20 deletions

View File

@@ -1,12 +1,14 @@
--- a/net/minecraft/server/level/WorldGenRegion.java
+++ b/net/minecraft/server/level/WorldGenRegion.java
@@ -169,7 +169,27 @@
return k < this.generatingStep.directDependencies().size();
}
@@ -167,7 +167,27 @@
int k = this.center.getPos().getChessboardDistance(chunkX, chunkZ);
return k < this.generatingStep.directDependencies().size();
+ }
+
+ // Paper start - if loaded util
+ @Nullable
@Override
+ @Override
+ public ChunkAccess getChunkIfLoadedImmediately(int x, int z) {
+ return this.getChunk(x, z, ChunkStatus.FULL, false);
+ }
@@ -21,13 +23,11 @@
+ public final FluidState getFluidIfLoaded(BlockPos blockposition) {
+ ChunkAccess chunk = this.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ return chunk == null ? null : chunk.getFluidState(blockposition);
+ }
+ // Paper end
+
+ @Override
public BlockState getBlockState(BlockPos pos) {
return this.getChunk(SectionPos.blockToSectionCoord(pos.getX()), SectionPos.blockToSectionCoord(pos.getZ())).getBlockState(pos);
}
+ // Paper end
@Override
public BlockState getBlockState(BlockPos pos) {
@@ -217,7 +237,8 @@
if (iblockdata.isAir()) {
return false;
@@ -62,7 +62,34 @@
return false;
}
}
@@ -336,6 +366,13 @@
@@ -294,7 +324,7 @@
return false;
} else {
ChunkAccess ichunkaccess = this.getChunk(pos);
- BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false);
+ BlockState iblockdata1 = ichunkaccess.setBlockState(pos, state, false); final BlockState previousBlockState = iblockdata1; // Paper - Clear block entity before setting up a DUMMY block entity - obfhelper
if (iblockdata1 != null) {
this.level.onBlockStateChange(pos, iblockdata1, state);
@@ -310,6 +340,17 @@
ichunkaccess.removeBlockEntity(pos);
}
} else {
+ // Paper start - Clear block entity before setting up a DUMMY block entity
+ // The concept of removing a block entity when the block itself changes is generally lifted
+ // from LevelChunk#setBlockState.
+ // It is however to note that this may only run if the block actually changes.
+ // Otherwise a chest block entity generated by a structure template that is later "updated" to
+ // be waterlogged would remove its existing block entity (see PaperMC/Paper#10750)
+ // This logic is *also* found in LevelChunk#setBlockState.
+ if (previousBlockState != null && !java.util.Objects.equals(previousBlockState.getBlock(), state.getBlock())) {
+ ichunkaccess.removeBlockEntity(pos);
+ }
+ // Paper end - Clear block entity before setting up a DUMMY block entity
CompoundTag nbttagcompound = new CompoundTag();
nbttagcompound.putInt("x", pos.getX());
@@ -336,6 +377,13 @@
@Override
public boolean addFreshEntity(Entity entity) {