Add ray tracing and bounding box API

By: blablubbabc <lukas@wirsindwir.de>
This commit is contained in:
CraftBukkit/Spigot
2018-10-26 19:59:42 +11:00
parent 4614a811c9
commit 369edcded9
6 changed files with 299 additions and 7 deletions

View File

@@ -0,0 +1,24 @@
package org.bukkit.craftbukkit;
import org.bukkit.FluidCollisionMode;
import net.minecraft.server.FluidCollisionOption;
public class CraftFluidCollisionMode {
private CraftFluidCollisionMode() {}
public static FluidCollisionOption toNMS(FluidCollisionMode fluidCollisionMode) {
if (fluidCollisionMode == null) return null;
switch (fluidCollisionMode) {
case ALWAYS:
return FluidCollisionOption.ALWAYS;
case SOURCE_ONLY:
return FluidCollisionOption.SOURCE_ONLY;
case NEVER:
return FluidCollisionOption.NEVER;
default:
return null;
}
}
}