From 36e82720c53374143f935072b3165891cb9ca8ba Mon Sep 17 00:00:00 2001 From: HeartPattern Date: Sat, 13 Jun 2020 02:21:29 +0900 Subject: [PATCH] Remove useless warn logging while disconnecting Remove useless "handleDisconnection() called twice" logging. This warning log every time player kicked by server. --- ...ize-Network-Manager-and-add-advanced-packet-sup.patch | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Spigot-Server-Patches/Optimize-Network-Manager-and-add-advanced-packet-sup.patch b/Spigot-Server-Patches/Optimize-Network-Manager-and-add-advanced-packet-sup.patch index 43f95e2bd..89c236f34 100644 --- a/Spigot-Server-Patches/Optimize-Network-Manager-and-add-advanced-packet-sup.patch +++ b/Spigot-Server-Patches/Optimize-Network-Manager-and-add-advanced-packet-sup.patch @@ -287,6 +287,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 // Spigot End if (this.channel.isOpen()) { this.channel.close(); // We can't wait as this may be called from an event loop. +@@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler> { + public void handleDisconnection() { + if (this.channel != null && !this.channel.isOpen()) { + if (this.o) { +- NetworkManager.LOGGER.warn("handleDisconnection() called twice"); ++ //NetworkManager.LOGGER.warn("handleDisconnection() called twice"); // Paper - Do not log useless message + } else { + this.o = true; + if (this.j() != null) { @@ -0,0 +0,0 @@ public class NetworkManager extends SimpleChannelInboundHandler> { } else if (this.i() != null) { this.i().a(new ChatMessage("multiplayer.disconnect.generic", new Object[0]));