Fix detection of missing or invalid tile entities for End portals and gateways
By: Jacob Martin <jjm_223@hotmail.com>
This commit is contained in:
@@ -160,7 +160,7 @@
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+ result = fixTileEntity(pos, type, result);
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+ result = fixTileEntity(pos, type, result);
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+ }
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+ }
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+ } else if (type == Blocks.END_PORTAL) {
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+ } else if (type == Blocks.END_PORTAL) {
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+ if (!(result instanceof TileEntityEndGateway)) {
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+ if (!(result instanceof TileEntityEnderPortal)) {
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+ result = fixTileEntity(pos, type, result);
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+ result = fixTileEntity(pos, type, result);
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+ }
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+ }
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+ } else if (type == Blocks.SKULL) {
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+ } else if (type == Blocks.SKULL) {
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@@ -187,7 +187,7 @@
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+ if (!(result instanceof TileEntityStructure)) {
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+ if (!(result instanceof TileEntityStructure)) {
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+ result = fixTileEntity(pos, type, result);
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+ result = fixTileEntity(pos, type, result);
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+ }
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+ }
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+ } else if (type == Blocks.END_PORTAL) {
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+ } else if (type == Blocks.END_GATEWAY) {
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+ if (!(result instanceof TileEntityEndGateway)) {
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+ if (!(result instanceof TileEntityEndGateway)) {
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+ result = fixTileEntity(pos, type, result);
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+ result = fixTileEntity(pos, type, result);
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+ }
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+ }
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