NOT FINISHED! 1.13 pre-7 - Holy moley, more patches!

Really, don't touch! may harm your cat!
This commit is contained in:
Shane Freeder
2018-07-18 19:55:52 +01:00
parent 96f62ca759
commit 37f7038e10
35 changed files with 292 additions and 448 deletions

View File

@@ -12,12 +12,12 @@ This disables that by not saving the thrower when the chunk is unloaded.
This is mainly useful for survival servers that do not allow freeform teleporting.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 99d681ef1..03a9a96fc 100644
index 87d2dd131..5a9c68e4f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
allowPermaChunkLoaders = getBoolean("game-mechanics.allow-permanent-chunk-loaders", allowPermaChunkLoaders);
log("Allow Perma Chunk Loaders: " + (allowPermaChunkLoaders ? "enabled" : "disabled"));
private void disableSprintInterruptionOnAttack() {
disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
}
+
+ public boolean disableEnderpearlExploit = true;
@@ -27,15 +27,15 @@ index 99d681ef1..03a9a96fc 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
index 01c7fcc8b..8e6428a0c 100644
index fc8c0cab5..b3323aa8e 100644
--- a/src/main/java/net/minecraft/server/EntityProjectile.java
+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
@@ -0,0 +0,0 @@ public abstract class EntityProjectile extends Entity implements IProjectile {
if (this.shooterName != null && this.shooterName.isEmpty()) {
this.shooterName = null;
if (nbttagcompound.hasKeyOfType("owner", 10)) {
this.shooterId = GameProfileSerializer.b(nbttagcompound.getCompound("owner"));
}
+ if (this instanceof EntityEnderPearl && this.world != null && this.world.paperConfig.disableEnderpearlExploit) { this.shooterName = null; } // Paper - Don't store shooter name for pearls to block enderpearl travel exploit
this.shooter = this.getShooter();
}
--