Fixed NPE in CraftPlayer.getBedSpawnLocation
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@@ -534,7 +534,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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public Location getBedSpawnLocation() {
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World world = getServer().getWorld(getHandle().spawnWorld);
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if (world != null) {
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if ((world != null) && (getHandle().getBed() != null)) {
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return new Location(world, getHandle().getBed().x, getHandle().getBed().y, getHandle().getBed().z);
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} else {
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return null;
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