Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9861)

This commit is contained in:
Jake Potrebic
2023-10-26 14:56:40 -07:00
parent 5abcfb3d6b
commit 3a4d982c0f
19 changed files with 171 additions and 61 deletions

View File

@@ -12,17 +12,63 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private boolean generateStructures = true;
private String generatorSettings = "";
private boolean hardcore = false;
- private boolean keepSpawnInMemory = true;
+ private net.kyori.adventure.util.TriState keepSpawnLoaded = net.kyori.adventure.util.TriState.NOT_SET; // Paper
/**
* Creates an empty WorldCreationOptions for the given world name
@@ -0,0 +0,0 @@ public class WorldCreator {
type = world.getWorldType();
generateStructures = world.canGenerateStructures();
hardcore = world.isHardcore();
- keepSpawnInMemory = world.getKeepSpawnInMemory();
+ this.keepSpawnLoaded = net.kyori.adventure.util.TriState.byBoolean(world.getKeepSpawnInMemory()); // Paper
return this;
}
@@ -0,0 +0,0 @@ public class WorldCreator {
generateStructures = creator.generateStructures();
generatorSettings = creator.generatorSettings();
hardcore = creator.hardcore();
- keepSpawnInMemory = creator.keepSpawnInMemory();
+ keepSpawnLoaded = creator.keepSpawnLoaded(); // Paper
return this;
}
@@ -0,0 +0,0 @@ public class WorldCreator {
*
* @param keepSpawnInMemory Whether the spawn chunks will be kept loaded
* @return This object, for chaining
+ * @deprecated use {@link #keepSpawnLoaded(net.kyori.adventure.util.TriState)}
*/
@NotNull
+ @Deprecated(forRemoval = true) // Paper
public WorldCreator keepSpawnInMemory(boolean keepSpawnInMemory) {
- this.keepSpawnInMemory = keepSpawnInMemory;
-
- return this;
+ return this.keepSpawnLoaded(net.kyori.adventure.util.TriState.byBoolean(keepSpawnInMemory)); // Paper
}
/**
* Gets whether or not the spawn chunks will be kept loaded.
*
* @return True if the spawn chunks will be kept loaded
+ * @deprecated use {@link #keepSpawnLoaded()}
*/
+ @Deprecated(forRemoval = true) // Paper
public boolean keepSpawnInMemory() {
- return keepSpawnInMemory;
+ return this.keepSpawnLoaded() == net.kyori.adventure.util.TriState.TRUE; // Paper
}
/**
@@ -0,0 +0,0 @@ public class WorldCreator {
return result;
}
+
+ // Paper start
+
+ // Paper start - keep spawn loaded tristate
+ /**
+ * Returns the current intent to keep the world loaded, @see {@link WorldCreator#keepSpawnLoaded(net.kyori.adventure.util.TriState)}
+ *
@@ -42,10 +88,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ */
+ @NotNull
+ public WorldCreator keepSpawnLoaded(@NotNull net.kyori.adventure.util.TriState keepSpawnLoaded) {
+ java.util.Objects.requireNonNull(keepSpawnLoaded, "keepSpawnLoaded");
+ Preconditions.checkArgument(keepSpawnLoaded != null, "keepSpawnLoaded");
+ this.keepSpawnLoaded = keepSpawnLoaded;
+ return this;
+ }
+
+ // Paper end
+ // Paper end - keep spawn loaded tristate
}