Events should be present tense, not paste tense.

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
Bukkit/Spigot
2011-01-15 21:23:53 +01:00
parent 965b8731e1
commit 3a76f4d8dd
14 changed files with 43 additions and 43 deletions

View File

@@ -214,7 +214,7 @@ public abstract class Event {
/**
* Called when a block is damaged (hit by a player)
*
* @see org.bukkit.event.block.BlockDamagedEvent
* @see org.bukkit.event.block.BlockDamageEvent
*/
BLOCK_DAMAGED (Category.BLOCK),
@@ -257,14 +257,14 @@ public abstract class Event {
/**
* Called when a player is attempting to place a block
*
* @see org.bukkit.event.block.BlockRightClickedEvent
* @see org.bukkit.event.block.BlockRightClickeEvent
*/
BLOCK_RIGHTCLICKED (Category.BLOCK),
/**
* Called when a player is attempting to place a block
*
* @see org.bukkit.event.block.BlockPlacedEvent
* @see org.bukkit.event.block.BlockPlaceEvent
*/
BLOCK_PLACED (Category.BLOCK),
@@ -366,14 +366,14 @@ public abstract class Event {
* If a new chunk is being generated for loading, it will call
* Type.CHUNK_GENERATION and then Type.CHUNK_LOADED upon completion
*
* @see org.bukkit.event.world.ChunkLoadedEvent
* @see org.bukkit.event.world.ChunkLoadeEvent
*/
CHUNK_LOADED (Category.WORLD),
/**
* Called when a chunk is unloaded
*
* @see org.bukkit.event.world.ChunkUnloadedEvent
* @see org.bukkit.event.world.ChunkUnloadeEvent
*/
CHUNK_UNLOADED (Category.WORLD),
@@ -407,21 +407,21 @@ public abstract class Event {
* Called when a LivingEntity is damaged by the environment (for example,
* falling or lava)
*
* @see org.bukkit.event.entity.EntityDamagedByBlockEvent
* @see org.bukkit.event.entity.EntityDamageByBlockEvent
*/
ENTITY_DAMAGEDBY_BLOCK (Category.LIVING_ENTITY),
/**
* Called when a LivingEntity is damaged by another LivingEntity
*
* @see org.bukkit.event.entity.EntityDamagedByEntityEvent
* @see org.bukkit.event.entity.EntityDamageByEntityEvent
*/
ENTITY_DAMAGEDBY_ENTITY (Category.LIVING_ENTITY),
/**
* Called when a LivingEntity is damaged with no source.
*
* @see org.bukkit.event.entity.EntityDamagedEvent
* @see org.bukkit.event.entity.EntityDamageEvent
*/
ENTITY_DAMAGED(Category.LIVING_ENTITY),