Use copies for PlayerProfile in PaperServerList and SkullMeta
Don't want to risk mutating players properties in server list (unlikely, but lets be proper) and Skull also has a setter API, so that should be used too.
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@@ -60,7 +60,7 @@ index 000000000..a2a409e63
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java b/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java
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new file mode 100644
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index 000000000..33dd196fb
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index 000000000..350410527
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/network/StandardPaperServerListPingEventImpl.java
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@@ -0,0 +0,0 @@
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@@ -101,7 +101,7 @@ index 000000000..33dd196fb
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+
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+ if (this.originalSample != null) {
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+ for (GameProfile profile : this.originalSample) {
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+ sample.add(CraftPlayerProfile.asBukkitMirror(profile));
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+ sample.add(CraftPlayerProfile.asBukkitCopy(profile));
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+ }
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+ this.originalSample = null;
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+ }
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@@ -177,7 +177,7 @@ index 000000000..33dd196fb
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+
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+}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e8c72db96..9da09d53b 100644
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index 579f0ba0d..99cfe1ae5 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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