Remove superfluous javadocs

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
Bukkit/Spigot
2011-07-17 17:02:03 +02:00
parent c11905550e
commit 3c852a3c8f
49 changed files with 7 additions and 659 deletions

View File

@@ -17,22 +17,10 @@ public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
this.bed = bed;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -26,22 +26,10 @@ public class PlayerChatEvent extends PlayerEvent implements Cancellable {
this.message = message;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -25,30 +25,10 @@ public class PlayerDropItemEvent extends PlayerEvent implements Cancellable {
return drop;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item drop event is cancelled, the item will not be dropped and it
* will be added back to the players inventory.
* This will not fire an event.
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item drop event is cancelled, the item will not be dropped and it
* will be added back to the players inventory.
* This will not fire an event.
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -27,22 +27,10 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
return entity;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -16,22 +16,10 @@ public class PlayerInteractEntityEvent extends PlayerEvent implements Cancellabl
this.clickedEntity = clickedEntity;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancelled;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins.
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}

View File

@@ -18,16 +18,6 @@ public class PlayerKickEvent extends PlayerEvent implements Cancellable {
this.cancel = false;
}
/**
* Gets the cancellation state of this event. Set to true if you
* want to prevent the player from getting kicked.
*
* @return boolean cancellation state
*/
public boolean isCancelled() {
return cancel;
}
/**
* Gets the reason why the player is getting kicked
*
@@ -46,14 +36,10 @@ public class PlayerKickEvent extends PlayerEvent implements Cancellable {
return leaveMessage;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* Cancelling this event will prevent the kick of the targetted player
*
* @param cancel true if you wish to cancel this event
*/
public boolean isCancelled() {
return cancel;
}
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -36,28 +36,10 @@ public class PlayerPickupItemEvent extends PlayerEvent implements Cancellable {
return remaining;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item pickup event is cancelled, the item will not be picked up.
* This will not fire an event.
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* If an item pickup event is cancelled, the item will not be picked up.
* This will not fire an event.
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}

View File

@@ -11,6 +11,7 @@ public class PlayerTeleportEvent extends PlayerMoveEvent {
public PlayerTeleportEvent(Player player, Location from, Location to) {
super(Type.PLAYER_TELEPORT, player, from, to);
}
public PlayerTeleportEvent(final Event.Type type, Player player, Location from, Location to) {
super(type, player, from, to);
}

View File

@@ -24,22 +24,10 @@ public class PlayerToggleSneakEvent extends PlayerEvent implements Cancellable {
return isSneaking;
}
/**
* Gets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @return true if this event is cancelled
*/
public boolean isCancelled() {
return cancel;
}
/**
* Sets the cancellation state of this event. A cancelled event will not
* be executed in the server, but will still pass to other plugins
*
* @param cancel true if you wish to cancel this event
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}