Relookup Entity Save ID if was null during precache
Should fix #1280 Citizens hijacks entity map, and im guessing under the right conditions the result might actually be null during entity creation Pre the cache patch, the id is looked up on save, so it was fine. Now, if its null and the save ID is requested, we will try to look it up again and cache it if found.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Vehicle Event Cancellation Changes
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index fa9319aff..a3e9ee052 100644
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index 89e42c0a46..86b783e73b 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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