Almost all patches

This commit is contained in:
Nassim Jahnke
2022-12-07 23:05:32 +01:00
parent 580e157417
commit 3d2c9cd064
50 changed files with 19 additions and 68 deletions

View File

@@ -0,0 +1,26 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MelnCat <melncatuwu@gmail.com>
Date: Mon, 3 Oct 2022 07:53:37 -0700
Subject: [PATCH] Fix MC-121048
This moves the setHealth call to below the recordDamage call to prevent
recordDamage from clearing the CombatTracker, since recordDamage will
clear the CombatTracker if the entity is dead. This fixes death messages
such as the "doomed to fall" messages.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity {
// CraftBukkit end
float f3 = this.getHealth();
- this.setHealth(f3 - f);
+ // Paper start - MC-121048
this.getCombatTracker().recordDamage(damagesource, f3, f);
+ this.setHealth(f3 - f);
+ // Paper end
// CraftBukkit start
if (!human) {
this.setAbsorptionAmount(this.getAbsorptionAmount() - f);