Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
This commit is contained in:
@@ -5,7 +5,7 @@ Subject: [PATCH] Include Log4J2 SLF4J implementation
|
||||
|
||||
|
||||
diff --git a/pom.xml b/pom.xml
|
||||
index 16baff46d..0296c13d5 100644
|
||||
index 28976dae8..ffa9f5a97 100644
|
||||
--- a/pom.xml
|
||||
+++ b/pom.xml
|
||||
@@ -0,0 +0,0 @@
|
||||
|
||||
Reference in New Issue
Block a user