Optimize Hoppers

- Lots of itemstack cloning removed. Only clone if the item is actually moved
- Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items.
  However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on.
- Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory
- Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
This commit is contained in:
Aikar
2018-01-18 01:00:51 -05:00
parent 9105e06867
commit 3d9d0a7227
91 changed files with 480 additions and 312 deletions

View File

@@ -7,7 +7,7 @@ This ensures that Shulker Boxes can never drop their contents twice, and
that the inventory is cleared incase it some how also got saved to the world.
diff --git a/src/main/java/net/minecraft/server/BlockShulkerBox.java b/src/main/java/net/minecraft/server/BlockShulkerBox.java
index 8811eb3e..74e2e448 100644
index 8811eb3e3..74e2e448f 100644
--- a/src/main/java/net/minecraft/server/BlockShulkerBox.java
+++ b/src/main/java/net/minecraft/server/BlockShulkerBox.java
@@ -0,0 +0,0 @@ public class BlockShulkerBox extends BlockTileEntity {