Optimize Hoppers
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
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@@ -21,7 +21,7 @@ This is based upon conclusions drawn from inspecting the assenmbly generated byt
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They had 'callq' (invoke) instead of 'mov' (get from memory) instructions.
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diff --git a/src/main/java/net/minecraft/server/BaseBlockPosition.java b/src/main/java/net/minecraft/server/BaseBlockPosition.java
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index 679d5504..8e737718 100644
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index 679d5504e..8e737718e 100644
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--- a/src/main/java/net/minecraft/server/BaseBlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BaseBlockPosition.java
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@@ -0,0 +0,0 @@ import javax.annotation.concurrent.Immutable;
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@@ -66,7 +66,7 @@ index 679d5504..8e737718 100644
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public BaseBlockPosition d(BaseBlockPosition baseblockposition) {
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return new BaseBlockPosition(this.getY() * baseblockposition.getZ() - this.getZ() * baseblockposition.getY(), this.getZ() * baseblockposition.getX() - this.getX() * baseblockposition.getZ(), this.getX() * baseblockposition.getY() - this.getY() * baseblockposition.getX());
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diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
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index b3c1f550..6a0b3a62 100644
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index b3c1f550c..6a0b3a62d 100644
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--- a/src/main/java/net/minecraft/server/BlockPosition.java
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+++ b/src/main/java/net/minecraft/server/BlockPosition.java
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@@ -0,0 +0,0 @@ public class BlockPosition extends BaseBlockPosition {
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