#776: Add ability to cancel ProjectileHitEvent
By: Martoph <sager1018@gmail.com>
This commit is contained in:
@@ -1,6 +1,6 @@
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--- a/net/minecraft/world/entity/projectile/IProjectile.java
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+++ b/net/minecraft/world/entity/projectile/IProjectile.java
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@@ -15,6 +15,10 @@
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@@ -15,12 +15,20 @@
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import net.minecraft.world.phys.MovingObjectPositionEntity;
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import net.minecraft.world.phys.Vec3D;
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@@ -11,7 +11,17 @@
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public abstract class IProjectile extends Entity {
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private UUID shooter;
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@@ -30,6 +34,7 @@
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private int c;
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private boolean d;
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+ // CraftBukkit start
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+ private boolean hitCancelled = false;
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+ // CraftBukkit end
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+
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IProjectile(EntityTypes<? extends IProjectile> entitytypes, World world) {
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super(entitytypes, world);
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}
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@@ -30,6 +38,7 @@
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this.shooter = entity.getUniqueID();
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this.c = entity.getId();
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}
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@@ -19,11 +29,32 @@
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}
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@@ -112,6 +117,7 @@
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@@ -111,6 +120,16 @@
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this.setMot(this.getMot().add(vec3d.x, entity.isOnGround() ? 0.0D : vec3d.y, vec3d.z));
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}
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+ // CraftBukkit start - call projectile hit event
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+ protected void preOnHit(MovingObjectPosition movingobjectposition) {
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+ org.bukkit.event.entity.ProjectileHitEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition);
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+ this.hitCancelled = event != null && event.isCancelled();
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+ if (movingobjectposition.getType() == MovingObjectPosition.EnumMovingObjectType.BLOCK || !this.hitCancelled) {
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+ this.a(movingobjectposition); // PAIL rename onHit
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected void a(MovingObjectPosition movingobjectposition) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); // CraftBukkit - Call event
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MovingObjectPosition.EnumMovingObjectType movingobjectposition_enummovingobjecttype = movingobjectposition.getType();
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if (movingobjectposition_enummovingobjecttype == MovingObjectPosition.EnumMovingObjectType.ENTITY) {
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@@ -125,6 +144,11 @@
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protected void a(MovingObjectPositionEntity movingobjectpositionentity) {}
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protected void a(MovingObjectPositionBlock movingobjectpositionblock) {
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+ // CraftBukkit start - cancellable hit event
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+ if (hitCancelled) {
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+ return;
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+ }
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+ // CraftBukkit end
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IBlockData iblockdata = this.world.getType(movingobjectpositionblock.getBlockPosition());
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iblockdata.a(this.world, iblockdata, movingobjectpositionblock, this);
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