Update player chat session sync (#12382)

This commit is contained in:
Gero
2025-04-26 23:26:20 +02:00
committed by GitHub
parent f86b435228
commit 3e3b42cdf5
4 changed files with 17 additions and 15 deletions

View File

@@ -756,7 +756,7 @@
return serverPlayer;
}
@@ -488,24 +_,60 @@
@@ -488,24 +_,59 @@
}
public void sendActiveEffects(LivingEntity entity, ServerGamePacketListenerImpl connection) {
@@ -800,12 +800,11 @@
+ // CraftBukkit start - add a world/entity limited version
+ public void broadcastAll(Packet packet, net.minecraft.world.entity.player.Player entityhuman) {
+ for (int i = 0; i < this.players.size(); ++i) {
+ ServerPlayer entityplayer = this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Paper - replace for i with for each for thread safety
+ if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
+ continue;
+ }
+ ((ServerPlayer) this.players.get(i)).connection.send(packet);
+ ((ServerPlayer) entityplayer).connection.send(packet); // Paper - replace for i with for each for thread safety
+ }
+ }
+