[Bleeding] Fix NPE with a null bedSpawnLocation. Fixes BUKKIT-1500
By: EdGruberman <ed@rjump.com>
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@@ -614,9 +614,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setBedSpawnLocation(Location location, boolean override) {
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if (location == null) {
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getHandle().setRespawnPosition(null, override);
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} else {
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getHandle().setRespawnPosition(new ChunkCoordinates(location.getBlockX(), location.getBlockY(), location.getBlockZ()), override);
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getHandle().spawnWorld = location.getWorld().getName();
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}
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}
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public void hidePlayer(Player player) {
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Validate.notNull(player, "hidden player cannot be null");
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