several more patches
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todo.txt
1
todo.txt
@@ -2,3 +2,4 @@ Add Timings to LevelTicks and EntityTickList
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Check IBlockDataList#GLOBAL_PALETTE
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Check if PlayerNaturallySpawnedEvent is called correctly
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Make sure fluids aren't completly fucked, there may be more sync loads to nuke there as well
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Improve Server Thread Pool and Thread Priorities: mojang added a max thread count property
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