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This commit is contained in:
261
patches/later/Optional-per-player-mob-spawns.patch
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261
patches/later/Optional-per-player-mob-spawns.patch
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@@ -0,0 +1,261 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 01:27:58 +0500
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Subject: [PATCH] Optional per player mob spawns
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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}
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// Paper start
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+ // Paper start - Optional per player mob spawns
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+ public void updatePlayerMobTypeMap(final Entity entity) {
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ return;
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+ }
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+ final int index = entity.getType().getCategory().ordinal();
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+
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> inRange =
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+ this.level.moonrise$getNearbyPlayers().getPlayers(entity.chunkPosition(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange == null) {
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+ return;
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+ }
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+ final ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int i = 0, len = inRange.size(); i < len; i++) {
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+ ++(backingSet[i].mobCounts[index]);
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+ }
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+ }
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public int getMobCountNear(final ServerPlayer player, final net.minecraft.world.entity.MobCategory mobCategory) {
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- return -1;
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+ return player.mobCounts[mobCategory.ordinal()];
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+ // Paper end - Optional per player mob spawns
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
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gameprofilerfiller.popPush("naturalSpawnCount");
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this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
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int k = this.distanceManager.getNaturalSpawnChunkCount();
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- NaturalSpawner.SpawnState spawnercreature_d = NaturalSpawner.createState(k, this.level.getAllEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap));
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+ // Paper start - Optional per player mob spawns
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+ int naturalSpawnChunkCount = k;
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+ NaturalSpawner.SpawnState spawnercreature_d; // moved down
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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+ // re-set mob counts
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+ for (ServerPlayer player : this.level.players) {
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+ Arrays.fill(player.mobCounts, 0);
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+ }
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true);
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+ } else {
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+ spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false);
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+ }
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+ // Paper end - Optional per player mob spawns
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this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
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this.lastSpawnState = spawnercreature_d;
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gameprofilerfiller.popPush("spawnAndTick");
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boolean flag = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
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- Util.shuffle(list, this.level.random);
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+ if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) Util.shuffle(list, this.level.random); // Paper - per player mob spawns - do not need this when per-player is enabled
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// Paper start - PlayerNaturallySpawnCreaturesEvent
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int chunkRange = level.spigotConfig.mobSpawnRange;
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chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
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public boolean queueHealthUpdatePacket;
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public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
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// Paper end - cancellable death event
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+ // Paper start - Optional per player mob spawns
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+ public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
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+ public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit start
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public CraftPlayer.TransferCookieConnection transferCookieConnection;
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diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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private NaturalSpawner() {}
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public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper) {
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+ // Paper start - Optional per player mob spawns
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+ return createState(spawningChunkCount, entities, chunkSource, densityCapper, false);
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+ }
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+
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+ public static NaturalSpawner.SpawnState createState(int spawningChunkCount, Iterable<Entity> entities, NaturalSpawner.ChunkGetter chunkSource, LocalMobCapCalculator densityCapper, boolean countMobs) {
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+ // Paper end - Optional per player mob spawns
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PotentialCalculator spawnercreatureprobabilities = new PotentialCalculator();
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Object2IntOpenHashMap<MobCategory> object2intopenhashmap = new Object2IntOpenHashMap();
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Iterator iterator = entities.iterator();
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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spawnercreatureprobabilities.addCharge(entity.blockPosition(), biomesettingsmobs_b.charge());
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}
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- if (entity instanceof Mob) {
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+ if (densityCapper != null && entity instanceof Mob) { // Paper - Optional per player mob spawns
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densityCapper.addMob(chunk.getPos(), enumcreaturetype);
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}
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object2intopenhashmap.addTo(enumcreaturetype, 1);
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+ // Paper start - Optional per player mob spawns
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+ if (countMobs) {
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+ chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
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+ }
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+ // Paper end - Optional per player mob spawns
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});
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}
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}
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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continue;
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}
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- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) {
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+ // Paper start - Optional per player mob spawns; only allow spawns upto the limit per chunk and update count afterwards
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+ int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
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+ int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
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+ int difference = k1 - currEntityCount;
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+
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+ if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
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+ int minDiff = Integer.MAX_VALUE;
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<net.minecraft.server.level.ServerPlayer> inRange =
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+ world.moonrise$getNearbyPlayers().getPlayers(chunk.getPos(), ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.TICK_VIEW_DISTANCE);
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+ if (inRange != null) {
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+ final net.minecraft.server.level.ServerPlayer[] backingSet = inRange.getRawDataUnchecked();
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+ for (int k = 0, len = inRange.size(); k < len; k++) {
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+ minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(backingSet[k], enumcreaturetype), minDiff);
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+ }
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+ }
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+ difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
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+ }
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+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
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+ // Paper end - Optional per player mob spawns
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// CraftBukkit end
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Objects.requireNonNull(info);
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NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
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Objects.requireNonNull(info);
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- NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn);
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+ // Paper start - Optional per player mob spawns
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+ int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
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+ difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
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+ info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
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+ // Paper end - Optional per player mob spawns
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}
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}
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper end - Add mobcaps commands
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public static void spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ // Paper start - Optional per player mob spawns
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+ spawnCategoryForChunk(group, world, chunk, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static int spawnCategoryForChunk(MobCategory group, ServerLevel world, LevelChunk chunk, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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BlockPos blockposition = NaturalSpawner.getRandomPosWithin(world, chunk);
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if (blockposition.getY() >= world.getMinBuildHeight() + 1) {
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- NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner);
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+ return NaturalSpawner.spawnCategoryForPosition(group, world, chunk, blockposition, checker, runner, maxSpawns, trackEntity); // Paper - Optional per player mob spawns
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}
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+ return 0; // Paper - Optional per player mob spawns
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}
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@VisibleForDebug
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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});
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}
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+ // Paper start - Optional per player mob spawns
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public static void spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner) {
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+ spawnCategoryForPosition(group, world,chunk, pos, checker, runner, Integer.MAX_VALUE, null);
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+ }
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+ public static int spawnCategoryForPosition(MobCategory group, ServerLevel world, ChunkAccess chunk, BlockPos pos, NaturalSpawner.SpawnPredicate checker, NaturalSpawner.AfterSpawnCallback runner, int maxSpawns, Consumer<Entity> trackEntity) {
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+ // Paper end - Optional per player mob spawns
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StructureManager structuremanager = world.structureManager();
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ChunkGenerator chunkgenerator = world.getChunkSource().getGenerator();
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int i = pos.getY();
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BlockState iblockdata = world.getBlockStateIfLoadedAndInBounds(pos); // Paper - don't load chunks for mob spawn
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+ int j = 0; // Paper - Optional per player mob spawns; moved up
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if (iblockdata != null && !iblockdata.isRedstoneConductor(chunk, pos)) { // Paper - don't load chunks for mob spawn
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BlockPos.MutableBlockPos blockposition_mutableblockposition = new BlockPos.MutableBlockPos();
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- int j = 0;
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+ //int j = 0; // Paper - Optional per player mob spawns; moved up
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int k = 0;
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while (k < 3) {
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
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// Paper start - PreCreatureSpawnEvent
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PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2);
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if (doSpawning == PreSpawnStatus.ABORT) {
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- return;
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+ return j; // Paper - Optional per player mob spawns
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}
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if (doSpawning == PreSpawnStatus.SUCCESS && checker.test(biomesettingsmobs_c.type, blockposition_mutableblockposition, chunk)) {
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// Paper end - PreCreatureSpawnEvent
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Mob entityinsentient = NaturalSpawner.getMobForSpawn(world, biomesettingsmobs_c.type);
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if (entityinsentient == null) {
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- return;
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+ return j; // Paper - Optional per player mob spawns
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}
|
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|
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entityinsentient.moveTo(d0, (double) i, d1, world.random.nextFloat() * 360.0F, 0.0F);
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
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++j;
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++k1;
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runner.run(entityinsentient, chunk);
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+ // Paper start - Optional per player mob spawns
|
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+ if (trackEntity != null) {
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+ trackEntity.accept(entityinsentient);
|
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+ }
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+ // Paper end - Optional per player mob spawns
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}
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// CraftBukkit end
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- if (j >= entityinsentient.getMaxSpawnClusterSize()) {
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- return;
|
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+ if (j >= entityinsentient.getMaxSpawnClusterSize() || j >= maxSpawns) { // Paper - Optional per player mob spawns
|
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+ return j; // Paper - Optional per player mob spawns
|
||||
}
|
||||
|
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if (entityinsentient.isMaxGroupSizeReached(k1)) {
|
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
}
|
||||
|
||||
}
|
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+ return j; // Paper - Optional per player mob spawns
|
||||
}
|
||||
|
||||
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
|
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
MobCategory enumcreaturetype = entitytypes.getCategory();
|
||||
|
||||
this.mobCategoryCounts.addTo(enumcreaturetype, 1);
|
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- this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype);
|
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+ if (this.localMobCapCalculator != null) this.localMobCapCalculator.addMob(new ChunkPos(blockposition), enumcreaturetype); // Paper - Optional per player mob spawns
|
||||
}
|
||||
|
||||
public int getSpawnableChunkCount() {
|
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@@ -0,0 +0,0 @@ public final class NaturalSpawner {
|
||||
int i = limit * this.spawnableChunkCount / NaturalSpawner.MAGIC_NUMBER;
|
||||
// CraftBukkit end
|
||||
|
||||
+ if (this.localMobCapCalculator == null) return this.mobCategoryCounts.getInt(enumcreaturetype) < i; // Paper - Optional per player mob spawns
|
||||
return this.mobCategoryCounts.getInt(enumcreaturetype) >= i ? false : this.localMobCapCalculator.canSpawn(enumcreaturetype, chunkcoordintpair);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,158 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Paul Sauve <paul@technove.co>
|
||||
Date: Sat, 31 Oct 2020 18:43:02 -0500
|
||||
Subject: [PATCH] Strip raytracing for EntityLiving#hasLineOfSight
|
||||
|
||||
The BlockGetter#clip method is very wasteful in both allocations,
|
||||
and in logic. While EntityLiving#hasLineOfSight provides static
|
||||
parameters for collisions with blocks and fluids, the method still does
|
||||
a lot of dynamic checks for both of these, which result in extra work.
|
||||
As well, since the fluid collision option is set to NONE, the entire
|
||||
fluid collision system is completely unneeded, yet used anyways.
|
||||
|
||||
Copyright (C) 2020 Technove LLC
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
||||
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
||||
Vec3 vec3d1 = new Vec3(entity.getX(), entity.getEyeY(), entity.getZ());
|
||||
|
||||
// Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
|
||||
- return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS; // Paper - Perf: Use distance squared
|
||||
+ return vec3d1.distanceToSqr(vec3d) > 128.0D * 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper - Perf: Use distance squared & strip raytracing
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/BlockGetter.java b/src/main/java/net/minecraft/world/level/BlockGetter.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/BlockGetter.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/BlockGetter.java
|
||||
@@ -0,0 +0,0 @@ public interface BlockGetter extends LevelHeightAccessor {
|
||||
});
|
||||
}
|
||||
|
||||
+ // Paper start - Broken down variant of the method below, used by Level#clipDirect
|
||||
+ @Nullable
|
||||
+ default BlockHitResult.Type clipDirect(Vec3 start, Vec3 end, BlockPos pos, BlockState state, net.minecraft.world.phys.shapes.CollisionContext collisionContext) {
|
||||
+ if (state.isAir()) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ final VoxelShape voxelshape = ClipContext.Block.COLLIDER.get(state, this, pos, collisionContext);
|
||||
+ final BlockHitResult hitResult = this.clipWithInteractionOverride(start, end, pos, voxelshape, state);
|
||||
+ return hitResult == null ? null : hitResult.getType();
|
||||
+ }
|
||||
+ // Paper end
|
||||
// CraftBukkit start - moved block handling into separate method for use by Block#rayTrace
|
||||
default BlockHitResult clip(ClipContext raytrace1, BlockPos blockposition) {
|
||||
// Paper start - Add predicate for blocks when raytracing
|
||||
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/Level.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
||||
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable, ca.spottedl
|
||||
return null;
|
||||
}
|
||||
|
||||
- // Paper start
|
||||
+ // Paper start - Broken down method of raytracing for EntityLiving#hasLineOfSight, replaces BlockGetter#clip(CollisionContext)
|
||||
public net.minecraft.world.phys.BlockHitResult.Type clipDirect(Vec3 start, Vec3 end, net.minecraft.world.phys.shapes.CollisionContext context) {
|
||||
- // To be patched over
|
||||
- return this.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, context)).getType();
|
||||
+ // most of this code comes from BlockGetter#clip(CollisionContext, BiFunction, Function), but removes the needless functions
|
||||
+ if (start.equals(end)) {
|
||||
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
||||
+ }
|
||||
+
|
||||
+ final double endX = Mth.lerp(-1.0E-7D, end.x, start.x);
|
||||
+ final double endY = Mth.lerp(-1.0E-7D, end.y, start.y);
|
||||
+ final double endZ = Mth.lerp(-1.0E-7D, end.z, start.z);
|
||||
+
|
||||
+ final double startX = Mth.lerp(-1.0E-7D, start.x, end.x);
|
||||
+ final double startY = Mth.lerp(-1.0E-7D, start.y, end.y);
|
||||
+ final double startZ = Mth.lerp(-1.0E-7D, start.z, end.z);
|
||||
+
|
||||
+ int currentX = Mth.floor(startX);
|
||||
+ int currentY = Mth.floor(startY);
|
||||
+ int currentZ = Mth.floor(startZ);
|
||||
+
|
||||
+ final BlockPos.MutableBlockPos currentBlock = new BlockPos.MutableBlockPos(currentX, currentY, currentZ);
|
||||
+
|
||||
+ LevelChunk chunk = this.getChunkIfLoaded(currentBlock);
|
||||
+ if (chunk == null) {
|
||||
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
||||
+ }
|
||||
+
|
||||
+ final net.minecraft.world.phys.BlockHitResult.Type initialCheck = this.clipDirect(start, end, currentBlock, chunk.getBlockState(currentBlock), context);
|
||||
+ if (initialCheck != null) {
|
||||
+ return initialCheck;
|
||||
+ }
|
||||
+
|
||||
+ final double diffX = endX - startX;
|
||||
+ final double diffY = endY - startY;
|
||||
+ final double diffZ = endZ - startZ;
|
||||
+
|
||||
+ final int xDirection = Mth.sign(diffX);
|
||||
+ final int yDirection = Mth.sign(diffY);
|
||||
+ final int zDirection = Mth.sign(diffZ);
|
||||
+
|
||||
+ final double normalizedX = xDirection == 0 ? Double.MAX_VALUE : (double) xDirection / diffX;
|
||||
+ final double normalizedY = yDirection == 0 ? Double.MAX_VALUE : (double) yDirection / diffY;
|
||||
+ final double normalizedZ = zDirection == 0 ? Double.MAX_VALUE : (double) zDirection / diffZ;
|
||||
+
|
||||
+ double normalizedXDirection = normalizedX * (xDirection > 0 ? 1.0D - Mth.frac(startX) : Mth.frac(startX));
|
||||
+ double normalizedYDirection = normalizedY * (yDirection > 0 ? 1.0D - Mth.frac(startY) : Mth.frac(startY));
|
||||
+ double normalizedZDirection = normalizedZ * (zDirection > 0 ? 1.0D - Mth.frac(startZ) : Mth.frac(startZ));
|
||||
+
|
||||
+ net.minecraft.world.phys.BlockHitResult.Type result;
|
||||
+
|
||||
+ do {
|
||||
+ if (normalizedXDirection > 1.0D && normalizedYDirection > 1.0D && normalizedZDirection > 1.0D) {
|
||||
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
||||
+ }
|
||||
+
|
||||
+ if (normalizedXDirection < normalizedYDirection) {
|
||||
+ if (normalizedXDirection < normalizedZDirection) {
|
||||
+ currentX += xDirection;
|
||||
+ normalizedXDirection += normalizedX;
|
||||
+ } else {
|
||||
+ currentZ += zDirection;
|
||||
+ normalizedZDirection += normalizedZ;
|
||||
+ }
|
||||
+ } else if (normalizedYDirection < normalizedZDirection) {
|
||||
+ currentY += yDirection;
|
||||
+ normalizedYDirection += normalizedY;
|
||||
+ } else {
|
||||
+ currentZ += zDirection;
|
||||
+ normalizedZDirection += normalizedZ;
|
||||
+ }
|
||||
+
|
||||
+ currentBlock.set(currentX, currentY, currentZ);
|
||||
+ if (chunk.getPos().x != currentBlock.getX() >> 4 || chunk.getPos().z != currentBlock.getZ() >> 4) {
|
||||
+ chunk = this.getChunkIfLoaded(currentBlock);
|
||||
+ if (chunk == null) {
|
||||
+ return net.minecraft.world.phys.BlockHitResult.Type.MISS;
|
||||
+ }
|
||||
+ }
|
||||
+ result = this.clipDirect(start, end, currentBlock, chunk.getBlockState(currentBlock), context);
|
||||
+ } while (result == null);
|
||||
+
|
||||
+ return result;
|
||||
}
|
||||
// Paper end
|
||||
|
||||
Reference in New Issue
Block a user