Implement a compressed chunk cache. This still needs a lot of work to figure out a good mechanism for looking up previous chunks, however at the moment when coupled with a high bulk chunk limit, it can be effective for solving lag issues.
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -0,0 +1,38 @@
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From ec5983c59a5b16a9df9b5fcce16e348d48918451 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Tue, 28 Jan 2014 20:35:35 +1100
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Subject: [PATCH] Allow Configuring Chunks per Packet
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 550ef44..9b853a9 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -210,7 +210,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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Chunk chunk;
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- while (iterator1.hasNext() && arraylist.size() < PacketPlayOutMapChunkBulk.c()) {
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+ while (iterator1.hasNext() && arraylist.size() < this.world.spigotConfig.maxBulkChunk) { // Spigot
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ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator1.next();
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if (chunkcoordintpair != null) {
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 5a6e369..4cff009 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -264,4 +264,11 @@ public class SpigotWorldConfig
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enableZombiePigmenPortalSpawns = getBoolean( "enable-zombie-pigmen-portal-spawns", true );
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log( "Allow Zombie Pigmen to spawn from portal blocks: " + enableZombiePigmenPortalSpawns );
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}
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+
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+ public int maxBulkChunk;
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+ private void bulkChunkCount()
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+ {
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+ maxBulkChunk = getInt( "max-bulk-chunks", 5 );
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+ log( "Sending up to " + maxBulkChunk + " chunks per packet" );
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+ }
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}
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--
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1.8.3.2
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