Update "Don't special case x move value" patch to ensure that move events are always fired, regardless if there are any "special cases"
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -1,4 +1,4 @@
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From ad4c58f956161e81eb940369b6ec91cb1c8cab45 Mon Sep 17 00:00:00 2001
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From 758a088dd2fc4bb2f80aef88332574003b35882b Mon Sep 17 00:00:00 2001
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From: bloodshot <jdroque@gmail.com>
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Date: Mon, 6 Jan 2014 18:02:01 -0500
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Subject: [PATCH] Update Client's Hand when BlockPlaceEvent Cancelled
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@@ -16,10 +16,10 @@ PlayerConnection.a(handlePlace) not to send the appropriate packet to
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client which causes the bug.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index c9585fc..9e6901c 100644
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index 82ad68d..1b862fb 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -626,7 +626,9 @@ public class PlayerConnection implements PacketPlayInListener {
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@@ -638,7 +638,9 @@ public class PlayerConnection implements PacketPlayInListener {
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return;
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}
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@@ -31,5 +31,5 @@ index c9585fc..9e6901c 100644
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flag = true;
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--
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1.8.4.msysgit.0
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1.8.3.2
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