Improve Structures Checking

Improves performance by keying every chunk thats part of a structure to a hashmap
instead of only the first one.

This allows us to avoid iterating the entire structures value set to see
if a block position is inside of a structure.

This should have pretty decent performance improvement to any standard world
that has been around for a whilewith lots of structures due to ineffeciencies
in how MC stores structures (even unloaded chunks has structured data loaded)
This commit is contained in:
Aikar
2017-11-11 18:47:30 -05:00
parent 9650c9dddc
commit 41afad51da
5 changed files with 215 additions and 14 deletions

View File

@@ -25,6 +25,19 @@ index 4bbebb25a..c4d9344a7 100644
@Nullable
public TileEntity a(BlockPosition blockposition, Chunk.EnumTileEntityState chunk_enumtileentitystate) {
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/ChunkCoordIntPair.java b/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
index 239440888..aafd23beb 100644
--- a/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
+++ b/src/main/java/net/minecraft/server/ChunkCoordIntPair.java
@@ -0,0 +0,0 @@ public class ChunkCoordIntPair {
this.z = blockposition.getZ() >> 4;
}
+ public static long asLong(final BlockPosition pos) { return a(pos.getX() >> 4, pos.getZ() >> 4); } // Paper - OBFHELPER
+ public static long asLong(int x, int z) { return a(x, z); } // Paper - OBFHELPER
public static long a(int i, int j) {
return (long) i & 4294967295L | ((long) j & 4294967295L) << 32;
}
diff --git a/src/main/java/net/minecraft/server/DataPaletteBlock.java b/src/main/java/net/minecraft/server/DataPaletteBlock.java
index 1f2fe87b6..2cb462b8e 100644
--- a/src/main/java/net/minecraft/server/DataPaletteBlock.java