Added Entity#setRotation.

Unlike Entity#teleport this can also be used while the entity is inside a vehicle.

By: blablubbabc <lukas@wirsindwir.de>
This commit is contained in:
Bukkit/Spigot
2019-03-25 22:59:27 +01:00
parent e86efb4b0b
commit 423392f6f7
2 changed files with 48 additions and 0 deletions

View File

@@ -105,6 +105,19 @@ public interface Entity extends Metadatable, CommandSender, Nameable {
@NotNull
public World getWorld();
/**
* Sets the entity's rotation.
* <p>
* Note that if the entity is affected by AI, it may override this rotation.
*
* @param yaw the yaw
* @param pitch the pitch
* @throws UnsupportedOperationException if used for players
* @deprecated draft API
*/
@Deprecated
public void setRotation(float yaw, float pitch);
/**
* Teleports this entity to the given location. If this entity is riding a
* vehicle, it will be dismounted prior to teleportation.