It compiles
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@@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ return false; // Return early if the distance is greater than 128 blocks
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+ }
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+
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+ return this.getHandle().clip(new net.minecraft.world.level.ClipContext(start, end, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, null)).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
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+ return this.getHandle().clip(new net.minecraft.world.level.ClipContext(start, end, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, net.minecraft.world.phys.shapes.CollisionContext.empty())).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
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+ }
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// Paper end
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}
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