Remove dead diff, some name/diff cleanup
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@@ -42,8 +42,8 @@
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+ return this.badRespawnPointExplosion(position, null);
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+ }
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+
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+ public DamageSource badRespawnPointExplosion(Vec3 vec3d, org.bukkit.block.BlockState blockState) {
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+ return new DamageSource(this.damageTypes.getOrThrow(DamageTypes.BAD_RESPAWN_POINT), vec3d).directBlockState(blockState);
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+ public DamageSource badRespawnPointExplosion(Vec3 position, org.bukkit.block.BlockState blockState) {
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+ return new DamageSource(this.damageTypes.getOrThrow(DamageTypes.BAD_RESPAWN_POINT), position).directBlockState(blockState);
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+ // CraftBukkit end
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}
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