Update to Minecraft 1.18-pre5

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-11-22 09:00:00 +11:00
parent a852b81a69
commit 43702a9e10
700 changed files with 10286 additions and 10098 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/world/entity/player/EntityHuman.java
+++ b/net/minecraft/world/entity/player/EntityHuman.java
@@ -113,6 +113,19 @@
@@ -111,6 +111,19 @@
import net.minecraft.world.scores.ScoreboardTeam;
import net.minecraft.world.scores.ScoreboardTeamBase;
@@ -20,18 +20,18 @@
public abstract class EntityHuman extends EntityLiving {
public static final String UUID_PREFIX_OFFLINE_PLAYER = "OfflinePlayer:";
@@ -126,7 +139,8 @@
@@ -124,7 +137,8 @@
public static final float SWIMMING_BB_HEIGHT = 0.6F;
public static final float DEFAULT_EYE_HEIGHT = 1.62F;
public static final EntitySize STANDING_DIMENSIONS = EntitySize.b(0.6F, 1.8F);
- private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.b(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.b(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.b(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.b(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.c(0.2F, 0.2F)).build();
public static final EntitySize STANDING_DIMENSIONS = EntitySize.scalable(0.6F, 1.8F);
- private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.scalable(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.fixed(0.2F, 0.2F)).build();
+ // CraftBukkit - decompile error
+ private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.<EntityPose, EntitySize>builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.b(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.b(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.b(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.b(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.c(0.2F, 0.2F)).build();
+ private static final Map<EntityPose, EntitySize> POSES = ImmutableMap.<EntityPose, EntitySize>builder().put(EntityPose.STANDING, EntityHuman.STANDING_DIMENSIONS).put(EntityPose.SLEEPING, EntityHuman.SLEEPING_DIMENSIONS).put(EntityPose.FALL_FLYING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SWIMMING, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.SPIN_ATTACK, EntitySize.scalable(0.6F, 0.6F)).put(EntityPose.CROUCHING, EntitySize.scalable(0.6F, 1.5F)).put(EntityPose.DYING, EntitySize.fixed(0.2F, 0.2F)).build();
private static final int FLY_ACHIEVEMENT_SPEED = 25;
private static final DataWatcherObject<Float> DATA_PLAYER_ABSORPTION_ID = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.FLOAT);
private static final DataWatcherObject<Integer> DATA_SCORE_ID = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.INT);
@@ -136,10 +150,10 @@
protected static final DataWatcherObject<NBTTagCompound> DATA_SHOULDER_RIGHT = DataWatcher.a(EntityHuman.class, DataWatcherRegistry.COMPOUND_TAG);
private static final DataWatcherObject<Float> DATA_PLAYER_ABSORPTION_ID = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.FLOAT);
private static final DataWatcherObject<Integer> DATA_SCORE_ID = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.INT);
@@ -134,10 +148,10 @@
protected static final DataWatcherObject<NBTTagCompound> DATA_SHOULDER_RIGHT = DataWatcher.defineId(EntityHuman.class, DataWatcherRegistry.COMPOUND_TAG);
private long timeEntitySatOnShoulder;
private final PlayerInventory inventory = new PlayerInventory(this);
- protected InventoryEnderChest enderChestInventory = new InventoryEnderChest();
@@ -43,7 +43,7 @@
protected int jumpTriggerTime;
public float oBob;
public float bob;
@@ -166,6 +180,16 @@
@@ -164,6 +178,16 @@
@Nullable
public EntityFishingHook fishing;
@@ -60,16 +60,16 @@
public EntityHuman(World world, BlockPosition blockposition, float f, GameProfile gameprofile) {
super(EntityTypes.PLAYER, world);
this.lastItemInMainHand = ItemStack.EMPTY;
@@ -304,7 +328,7 @@
ItemStack itemstack = this.getEquipment(EnumItemSlot.HEAD);
@@ -302,7 +326,7 @@
ItemStack itemstack = this.getItemBySlot(EnumItemSlot.HEAD);
if (itemstack.a(Items.TURTLE_HELMET) && !this.a((Tag) TagsFluid.WATER)) {
if (itemstack.is(Items.TURTLE_HELMET) && !this.isEyeInFluid(TagsFluid.WATER)) {
- this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true));
+ this.addEffect(new MobEffect(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit
}
}
@@ -496,7 +520,8 @@
@@ -494,7 +518,8 @@
if (this.level.getDifficulty() == EnumDifficulty.PEACEFUL && this.level.getGameRules().getBoolean(GameRules.RULE_NATURAL_REGENERATION)) {
if (this.getHealth() < this.getMaxHealth() && this.tickCount % 20 == 0) {
@@ -78,18 +78,9 @@
+ this.heal(1.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
}
if (this.foodData.c() && this.tickCount % 10 == 0) {
@@ -545,7 +570,7 @@
}
if (!list1.isEmpty()) {
- this.c((Entity) SystemUtils.a((List) list1, this.random));
+ this.c((Entity) SystemUtils.a(list1, this.random)); // CraftBukkit - decompile error
}
}
@@ -684,6 +709,30 @@
entityitem.setMot((double) (-f3 * f2 * 0.3F) + Math.cos((double) f5) * (double) f6, (double) (-f1 * 0.3F + 0.1F + (this.random.nextFloat() - this.random.nextFloat()) * 0.1F), (double) (f4 * f2 * 0.3F) + Math.sin((double) f5) * (double) f6);
if (this.foodData.needsFood() && this.tickCount % 10 == 0) {
@@ -682,6 +707,30 @@
entityitem.setDeltaMovement((double) (-f3 * f2 * 0.3F) + Math.cos((double) f5) * (double) f6, (double) (-f1 * 0.3F + 0.1F + (this.random.nextFloat() - this.random.nextFloat()) * 0.1F), (double) (f4 * f2 * 0.3F) + Math.sin((double) f5) * (double) f6);
}
+ // CraftBukkit start - fire PlayerDropItemEvent
@@ -119,47 +110,47 @@
return entityitem;
}
}
@@ -810,16 +859,17 @@
if (this.isInvulnerable(damagesource)) {
@@ -808,16 +857,17 @@
if (this.isInvulnerableTo(damagesource)) {
return false;
} else if (this.abilities.invulnerable && !damagesource.ignoresInvulnerability()) {
} else if (this.abilities.invulnerable && !damagesource.isBypassInvul()) {
+ this.forceExplosionKnockback = true; // SPIGOT-5258 - Make invulnerable players get knockback from explosions
return false;
} else {
this.noActionTime = 0;
if (this.dV()) {
if (this.isDeadOrDying()) {
return false;
} else {
- this.releaseShoulderEntities();
- this.removeEntitiesOnShoulder();
+ // this.releaseShoulderEntities(); // CraftBukkit - moved down
if (damagesource.w()) {
if (damagesource.scalesWithDifficulty()) {
if (this.level.getDifficulty() == EnumDifficulty.PEACEFUL) {
- f = 0.0F;
+ return false; // CraftBukkit - f = 0.0f -> return false
}
if (this.level.getDifficulty() == EnumDifficulty.EASY) {
@@ -831,7 +881,13 @@
@@ -829,7 +879,13 @@
}
}
- return f == 0.0F ? false : super.damageEntity(damagesource, f);
- return f == 0.0F ? false : super.hurt(damagesource, f);
+ // CraftBukkit start - Don't filter out 0 damage
+ boolean damaged = super.damageEntity(damagesource, f);
+ boolean damaged = super.hurt(damagesource, f);
+ if (damaged) {
+ this.releaseShoulderEntities();
+ this.removeEntitiesOnShoulder();
+ }
+ return damaged;
+ // CraftBukkit end
}
}
}
@@ -851,10 +907,29 @@
@@ -849,10 +905,29 @@
}
public boolean a(EntityHuman entityhuman) {
- ScoreboardTeamBase scoreboardteambase = this.getScoreboardTeam();
- ScoreboardTeamBase scoreboardteambase1 = entityhuman.getScoreboardTeam();
public boolean canHarmPlayer(EntityHuman entityhuman) {
- ScoreboardTeamBase scoreboardteambase = this.getTeam();
- ScoreboardTeamBase scoreboardteambase1 = entityhuman.getTeam();
+ // CraftBukkit start - Change to check OTHER player's scoreboard team according to API
+ // To summarize this method's logic, it's "Can parameter hurt this"
+ org.bukkit.scoreboard.Team team;
@@ -171,47 +162,47 @@
+ }
+ } else {
+ // This should never be called, but is implemented anyway
+ org.bukkit.OfflinePlayer thisPlayer = entityhuman.level.getCraftServer().getOfflinePlayer(entityhuman.getName());
+ org.bukkit.OfflinePlayer thisPlayer = entityhuman.level.getCraftServer().getOfflinePlayer(entityhuman.getScoreboardName());
+ team = entityhuman.level.getCraftServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
+ if (team == null || team.allowFriendlyFire()) {
+ return true;
+ }
+ }
- return scoreboardteambase == null ? true : (!scoreboardteambase.isAlly(scoreboardteambase1) ? true : scoreboardteambase.allowFriendlyFire());
- return scoreboardteambase == null ? true : (!scoreboardteambase.isAlliedTo(scoreboardteambase1) ? true : scoreboardteambase.isAllowFriendlyFire());
+ if (this instanceof EntityPlayer) {
+ return !team.hasPlayer(((EntityPlayer) this).getBukkitEntity());
+ }
+ return !team.hasPlayer(this.level.getCraftServer().getOfflinePlayer(this.getName()));
+ return !team.hasPlayer(this.level.getCraftServer().getOfflinePlayer(this.getScoreboardName()));
+ // CraftBukkit end
}
@Override
@@ -896,8 +971,13 @@
@@ -894,8 +969,13 @@
}
}
+ // CraftBukkit start
@Override
- protected void damageEntity0(DamageSource damagesource, float f) {
- protected void actuallyHurt(DamageSource damagesource, float f) {
+ protected boolean damageEntity0(DamageSource damagesource, float f) { // void -> boolean
+ if (true) {
+ return super.damageEntity0(damagesource, f);
+ }
+ // CraftBukkit end
if (!this.isInvulnerable(damagesource)) {
f = this.applyArmorModifier(damagesource, f);
f = this.applyMagicModifier(damagesource, f);
@@ -912,7 +992,7 @@
if (!this.isInvulnerableTo(damagesource)) {
f = this.getDamageAfterArmorAbsorb(damagesource, f);
f = this.getDamageAfterMagicAbsorb(damagesource, f);
@@ -910,7 +990,7 @@
}
if (f != 0.0F) {
- this.applyExhaustion(damagesource.getExhaustionCost());
+ this.applyExhaustion(damagesource.getExhaustionCost(), EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent
- this.causeFoodExhaustion(damagesource.getFoodExhaustion());
+ this.causeFoodExhaustion(damagesource.getFoodExhaustion(), EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent
float f3 = this.getHealth();
this.setHealth(this.getHealth() - f);
@@ -923,6 +1003,7 @@
@@ -921,6 +1001,7 @@
}
}
@@ -219,47 +210,47 @@
}
@Override
@@ -1082,7 +1163,7 @@
@@ -1080,7 +1161,7 @@
f *= 0.2F + f2 * f2 * 0.8F;
f1 *= f2;
- this.resetAttackCooldown();
- this.resetAttackStrengthTicker();
+ // this.resetAttackCooldown(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt
if (f > 0.0F || f1 > 0.0F) {
boolean flag = f2 > 0.9F;
boolean flag1 = false;
@@ -1121,8 +1202,15 @@
@@ -1119,8 +1200,15 @@
if (entity instanceof EntityLiving) {
f3 = ((EntityLiving) entity).getHealth();
if (j > 0 && !entity.isBurning()) {
if (j > 0 && !entity.isOnFire()) {
- flag4 = true;
- entity.setOnFire(1);
- entity.setSecondsOnFire(1);
+ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
+ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1);
+ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
+
+ if (!combustEvent.isCancelled()) {
+ flag4 = true;
+ entity.setOnFire(combustEvent.getDuration(), false);
+ entity.setSecondsOnFire(combustEvent.getDuration(), false);
+ }
+ // CraftBukkit end
}
}
@@ -1150,8 +1238,11 @@
@@ -1148,8 +1236,11 @@
EntityLiving entityliving = (EntityLiving) iterator.next();
if (entityliving != this && entityliving != entity && !this.p(entityliving) && (!(entityliving instanceof EntityArmorStand) || !((EntityArmorStand) entityliving).isMarker()) && this.f((Entity) entityliving) < 9.0D) {
if (entityliving != this && entityliving != entity && !this.isAlliedTo((Entity) entityliving) && (!(entityliving instanceof EntityArmorStand) || !((EntityArmorStand) entityliving).isMarker()) && this.distanceToSqr((Entity) entityliving) < 9.0D) {
+ // CraftBukkit start - Only apply knockback if the damage hits
+ if (entityliving.damageEntity(DamageSource.playerAttack(this).sweep(), f4)) {
entityliving.p(0.4000000059604645D, (double) MathHelper.sin(this.getYRot() * 0.017453292F), (double) (-MathHelper.cos(this.getYRot() * 0.017453292F)));
- entityliving.damageEntity(DamageSource.playerAttack(this), f4);
+ if (entityliving.hurt(DamageSource.playerAttack(this).sweep(), f4)) {
entityliving.knockback(0.4000000059604645D, (double) MathHelper.sin(this.getYRot() * 0.017453292F), (double) (-MathHelper.cos(this.getYRot() * 0.017453292F)));
- entityliving.hurt(DamageSource.playerAttack(this), f4);
+ }
+ // CraftBukkit end
}
}
@@ -1160,9 +1251,26 @@
@@ -1158,9 +1249,26 @@
}
if (entity instanceof EntityPlayer && entity.hurtMarked) {
@@ -278,40 +269,40 @@
+ }
+
+ if (!cancelled) {
((EntityPlayer) entity).connection.sendPacket(new PacketPlayOutEntityVelocity(entity));
((EntityPlayer) entity).connection.send(new PacketPlayOutEntityVelocity(entity));
entity.hurtMarked = false;
entity.setMot(vec3d);
entity.setDeltaMovement(vec3d);
+ }
+ // CraftBukkit end
}
if (flag2) {
@@ -1207,7 +1315,14 @@
@@ -1205,7 +1313,14 @@
this.a(StatisticList.DAMAGE_DEALT, Math.round(f5 * 10.0F));
this.awardStat(StatisticList.DAMAGE_DEALT, Math.round(f5 * 10.0F));
if (j > 0) {
- entity.setOnFire(j * 4);
- entity.setSecondsOnFire(j * 4);
+ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
+ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), j * 4);
+ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
+
+ if (!combustEvent.isCancelled()) {
+ entity.setOnFire(combustEvent.getDuration(), false);
+ entity.setSecondsOnFire(combustEvent.getDuration(), false);
+ }
+ // CraftBukkit end
}
if (this.level instanceof WorldServer && f5 > 2.0F) {
@@ -1217,12 +1332,17 @@
@@ -1215,12 +1330,17 @@
}
}
- this.applyExhaustion(0.1F);
+ this.applyExhaustion(0.1F, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent
- this.causeFoodExhaustion(0.1F);
+ this.causeFoodExhaustion(0.1F, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent
} else {
this.level.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F);
this.level.playSound((EntityHuman) null, this.getX(), this.getY(), this.getZ(), SoundEffects.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
if (flag4) {
entity.extinguish();
entity.clearFire();
}
+ // CraftBukkit start - resync on cancelled event
+ if (this instanceof EntityPlayer) {
@@ -321,166 +312,166 @@
}
}
@@ -1295,6 +1415,12 @@
public void a(ItemStack itemstack, ItemStack itemstack1, ClickAction clickaction) {}
@@ -1293,6 +1413,12 @@
public void updateTutorialInventoryAction(ItemStack itemstack, ItemStack itemstack1, ClickAction clickaction) {}
public Either<EntityHuman.EnumBedResult, Unit> sleep(BlockPosition blockposition) {
public Either<EntityHuman.EnumBedResult, Unit> startSleepInBed(BlockPosition blockposition) {
+ // CraftBukkit start
+ return this.sleep(blockposition, false);
+ return this.startSleepInBed(blockposition, false);
+ }
+
+ public Either<EntityHuman.EnumBedResult, Unit> sleep(BlockPosition blockposition, boolean force) {
+ public Either<EntityHuman.EnumBedResult, Unit> startSleepInBed(BlockPosition blockposition, boolean force) {
+ // CraftBukkit end
this.entitySleep(blockposition);
this.startSleeping(blockposition);
this.sleepCounter = 0;
return Either.right(Unit.INSTANCE);
@@ -1379,9 +1505,9 @@
super.jump();
this.a(StatisticList.JUMP);
@@ -1377,9 +1503,9 @@
super.jumpFromGround();
this.awardStat(StatisticList.JUMP);
if (this.isSprinting()) {
- this.applyExhaustion(0.2F);
+ this.applyExhaustion(0.2F, EntityExhaustionEvent.ExhaustionReason.JUMP_SPRINT); // CraftBukkit - EntityExhaustionEvent
- this.causeFoodExhaustion(0.2F);
+ this.causeFoodExhaustion(0.2F, EntityExhaustionEvent.ExhaustionReason.JUMP_SPRINT); // CraftBukkit - EntityExhaustionEvent
} else {
- this.applyExhaustion(0.05F);
+ this.applyExhaustion(0.05F, EntityExhaustionEvent.ExhaustionReason.JUMP); // CraftBukkit - EntityExhaustionEvent
- this.causeFoodExhaustion(0.05F);
+ this.causeFoodExhaustion(0.05F, EntityExhaustionEvent.ExhaustionReason.JUMP); // CraftBukkit - EntityExhaustionEvent
}
}
@@ -1415,7 +1541,11 @@
this.setMot(vec3d2.x, d3 * 0.6D, vec3d2.z);
@@ -1413,7 +1539,11 @@
this.setDeltaMovement(vec3d2.x, d3 * 0.6D, vec3d2.z);
this.flyingSpeed = f;
this.fallDistance = 0.0F;
- this.setFlag(7, false);
this.resetFallDistance();
- this.setSharedFlag(7, false);
+ // CraftBukkit start
+ if (getFlag(7) && !org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
+ this.setFlag(7, false);
+ if (getSharedFlag(7) && !org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
+ this.setSharedFlag(7, false);
+ }
+ // CraftBukkit end
} else {
super.g(vec3d);
super.travel(vec3d);
}
@@ -1450,19 +1580,19 @@
@@ -1448,19 +1578,19 @@
i = Math.round((float) Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.SWIM_ONE_CM, i);
- this.applyExhaustion(0.01F * (float) i * 0.01F);
+ this.applyExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.SWIM); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.SWIM_ONE_CM, i);
- this.causeFoodExhaustion(0.01F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.SWIM); // CraftBukkit - EntityExhaustionEvent
}
} else if (this.a((Tag) TagsFluid.WATER)) {
} else if (this.isEyeInFluid(TagsFluid.WATER)) {
i = Math.round((float) Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.WALK_UNDER_WATER_ONE_CM, i);
- this.applyExhaustion(0.01F * (float) i * 0.01F);
+ this.applyExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK_UNDERWATER); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.WALK_UNDER_WATER_ONE_CM, i);
- this.causeFoodExhaustion(0.01F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK_UNDERWATER); // CraftBukkit - EntityExhaustionEvent
}
} else if (this.isInWater()) {
i = Math.round((float) Math.sqrt(d0 * d0 + d2 * d2) * 100.0F);
if (i > 0) {
this.a(StatisticList.WALK_ON_WATER_ONE_CM, i);
- this.applyExhaustion(0.01F * (float) i * 0.01F);
+ this.applyExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK_ON_WATER); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.WALK_ON_WATER_ONE_CM, i);
- this.causeFoodExhaustion(0.01F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.01F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK_ON_WATER); // CraftBukkit - EntityExhaustionEvent
}
} else if (this.isClimbing()) {
} else if (this.onClimbable()) {
if (d1 > 0.0D) {
@@ -1473,13 +1603,13 @@
@@ -1471,13 +1601,13 @@
if (i > 0) {
if (this.isSprinting()) {
this.a(StatisticList.SPRINT_ONE_CM, i);
- this.applyExhaustion(0.1F * (float) i * 0.01F);
+ this.applyExhaustion(0.1F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.SPRINT); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.SPRINT_ONE_CM, i);
- this.causeFoodExhaustion(0.1F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.1F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.SPRINT); // CraftBukkit - EntityExhaustionEvent
} else if (this.isCrouching()) {
this.a(StatisticList.CROUCH_ONE_CM, i);
- this.applyExhaustion(0.0F * (float) i * 0.01F);
+ this.applyExhaustion(0.0F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.CROUCH); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.CROUCH_ONE_CM, i);
- this.causeFoodExhaustion(0.0F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.0F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.CROUCH); // CraftBukkit - EntityExhaustionEvent
} else {
this.a(StatisticList.WALK_ONE_CM, i);
- this.applyExhaustion(0.0F * (float) i * 0.01F);
+ this.applyExhaustion(0.0F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK); // CraftBukkit - EntityExhaustionEvent
this.awardStat(StatisticList.WALK_ONE_CM, i);
- this.causeFoodExhaustion(0.0F * (float) i * 0.01F);
+ this.causeFoodExhaustion(0.0F * (float) i * 0.01F, EntityExhaustionEvent.ExhaustionReason.WALK); // CraftBukkit - EntityExhaustionEvent
}
}
} else if (this.isGliding()) {
@@ -1545,12 +1675,24 @@
} else if (this.isFallFlying()) {
@@ -1543,12 +1673,24 @@
}
public void startGliding() {
- this.setFlag(7, true);
public void startFallFlying() {
- this.setSharedFlag(7, true);
+ // CraftBukkit start
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, true).isCancelled()) {
+ this.setFlag(7, true);
+ this.setSharedFlag(7, true);
+ } else {
+ // SPIGOT-5542: must toggle like below
+ this.setFlag(7, true);
+ this.setFlag(7, false);
+ this.setSharedFlag(7, true);
+ this.setSharedFlag(7, false);
+ }
+ // CraftBukkit end
}
public void stopGliding() {
public void stopFallFlying() {
+ // CraftBukkit start
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
this.setFlag(7, true);
this.setFlag(7, false);
this.setSharedFlag(7, true);
this.setSharedFlag(7, false);
+ }
+ // CraftBukkit end
}
@Override
@@ -1640,10 +1782,21 @@
@@ -1638,10 +1780,21 @@
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
+ // CraftBukkit start
public void applyExhaustion(float f) {
+ this.applyExhaustion(f, EntityExhaustionEvent.ExhaustionReason.UNKNOWN);
public void causeFoodExhaustion(float f) {
+ this.causeFoodExhaustion(f, EntityExhaustionEvent.ExhaustionReason.UNKNOWN);
+ }
+
+ public void applyExhaustion(float f, EntityExhaustionEvent.ExhaustionReason reason) {
+ public void causeFoodExhaustion(float f, EntityExhaustionEvent.ExhaustionReason reason) {
+ // CraftBukkit end
if (!this.abilities.invulnerable) {
if (!this.level.isClientSide) {
- this.foodData.a(f);
- this.foodData.addExhaustion(f);
+ // CraftBukkit start
+ EntityExhaustionEvent event = CraftEventFactory.callPlayerExhaustionEvent(this, reason, f);
+ if (!event.isCancelled()) {
+ this.foodData.a(event.getExhaustion()); // PAIL rename addExhaustion
+ this.foodData.addExhaustion(event.getExhaustion());
+ }
+ // CraftBukkit end
}
}
@@ -1720,15 +1873,22 @@
@@ -1718,15 +1871,22 @@
@Override
public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
public void setItemSlot(EnumItemSlot enumitemslot, ItemStack itemstack) {
+ // CraftBukkit start
+ this.setSlot(enumitemslot, itemstack, false);
+ this.setItemSlot(enumitemslot, itemstack, false);
+ }
+
+ @Override
+ public void setSlot(EnumItemSlot enumitemslot, ItemStack itemstack, boolean silent) {
+ public void setItemSlot(EnumItemSlot enumitemslot, ItemStack itemstack, boolean silent) {
+ // CraftBukkit end
this.f(itemstack);
this.verifyEquippedItem(itemstack);
if (enumitemslot == EnumItemSlot.MAINHAND) {
- this.playEquipSound(itemstack);
+ this.playEquipSound(itemstack, silent); // CraftBukkit
- this.equipEventAndSound(itemstack);
+ this.equipEventAndSound(itemstack, silent); // CraftBukkit
this.inventory.items.set(this.inventory.selected, itemstack);
} else if (enumitemslot == EnumItemSlot.OFFHAND) {
- this.playEquipSound(itemstack);
+ this.playEquipSound(itemstack, silent); // CraftBukkit
- this.equipEventAndSound(itemstack);
+ this.equipEventAndSound(itemstack, silent); // CraftBukkit
this.inventory.offhand.set(0, itemstack);
} else if (enumitemslot.a() == EnumItemSlot.Function.ARMOR) {
- this.playEquipSound(itemstack);
+ this.playEquipSound(itemstack, silent); // CraftBukkit
this.inventory.armor.set(enumitemslot.b(), itemstack);
} else if (enumitemslot.getType() == EnumItemSlot.Function.ARMOR) {
- this.equipEventAndSound(itemstack);
+ this.equipEventAndSound(itemstack, silent); // CraftBukkit
this.inventory.armor.set(enumitemslot.getIndex(), itemstack);
}
@@ -1769,26 +1929,31 @@
@@ -1767,26 +1927,31 @@
protected void releaseShoulderEntities() {
if (this.timeEntitySatOnShoulder + 20L < this.level.getTime()) {
- this.spawnEntityFromShoulder(this.getShoulderEntityLeft());
protected void removeEntitiesOnShoulder() {
if (this.timeEntitySatOnShoulder + 20L < this.level.getGameTime()) {
- this.respawnEntityOnShoulder(this.getShoulderEntityLeft());
- this.setShoulderEntityLeft(new NBTTagCompound());
- this.spawnEntityFromShoulder(this.getShoulderEntityRight());
- this.respawnEntityOnShoulder(this.getShoulderEntityRight());
- this.setShoulderEntityRight(new NBTTagCompound());
+ // CraftBukkit start
+ if (this.spawnEntityFromShoulder(this.getShoulderEntityLeft())) {
@@ -494,19 +485,19 @@
}
- private void spawnEntityFromShoulder(NBTTagCompound nbttagcompound) {
- private void respawnEntityOnShoulder(NBTTagCompound nbttagcompound) {
+ private boolean spawnEntityFromShoulder(NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean
if (!this.level.isClientSide && !nbttagcompound.isEmpty()) {
- EntityTypes.a(nbttagcompound, this.level).ifPresent((entity) -> {
+ return EntityTypes.a(nbttagcompound, this.level).map((entity) -> { // CraftBukkit
- EntityTypes.create(nbttagcompound, this.level).ifPresent((entity) -> {
+ return EntityTypes.create(nbttagcompound, this.level).map((entity) -> { // CraftBukkit
if (entity instanceof EntityTameableAnimal) {
((EntityTameableAnimal) entity).setOwnerUUID(this.uuid);
}
entity.setPosition(this.locX(), this.locY() + 0.699999988079071D, this.locZ());
- ((WorldServer) this.level).addEntitySerialized(entity);
entity.setPos(this.getX(), this.getY() + 0.699999988079071D, this.getZ());
- ((WorldServer) this.level).addWithUUID(entity);
- });
+ return ((WorldServer) this.level).addEntitySerialized(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit
+ return ((WorldServer) this.level).addWithUUID(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit
+ }).orElse(true); // CraftBukkit
}