@@ -1,6 +1,6 @@
|
||||
--- a/net/minecraft/world/level/Explosion.java
|
||||
+++ b/net/minecraft/world/level/Explosion.java
|
||||
@@ -43,6 +43,14 @@
|
||||
@@ -42,6 +42,14 @@
|
||||
import net.minecraft.world.phys.MovingObjectPosition;
|
||||
import net.minecraft.world.phys.Vec3D;
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
public class Explosion {
|
||||
|
||||
private static final ExplosionDamageCalculator EXPLOSION_DAMAGE_CALCULATOR = new ExplosionDamageCalculator();
|
||||
@@ -61,6 +69,7 @@
|
||||
@@ -60,6 +68,7 @@
|
||||
private final ExplosionDamageCalculator damageCalculator;
|
||||
private final List<BlockPosition> toBlow;
|
||||
private final Map<EntityHuman, Vec3D> hitPlayers;
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
public Explosion(World world, @Nullable Entity entity, double d0, double d1, double d2, float f) {
|
||||
this(world, entity, d0, d1, d2, f, false, Explosion.Effect.DESTROY);
|
||||
@@ -85,7 +94,7 @@
|
||||
@@ -84,7 +93,7 @@
|
||||
this.hitPlayers = Maps.newHashMap();
|
||||
this.level = world;
|
||||
this.source = entity;
|
||||
@@ -32,28 +32,27 @@
|
||||
this.x = d0;
|
||||
this.y = d1;
|
||||
this.z = d2;
|
||||
@@ -135,6 +144,11 @@
|
||||
@@ -134,6 +143,11 @@
|
||||
}
|
||||
|
||||
public void a() {
|
||||
public void explode() {
|
||||
+ // CraftBukkit start
|
||||
+ if (this.radius < 0.1F) {
|
||||
+ return;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.level.a(this.source, GameEvent.EXPLODE, new BlockPosition(this.x, this.y, this.z));
|
||||
this.level.gameEvent(this.source, GameEvent.EXPLODE, new BlockPosition(this.x, this.y, this.z));
|
||||
Set<BlockPosition> set = Sets.newHashSet();
|
||||
boolean flag = true;
|
||||
@@ -218,7 +232,16 @@
|
||||
double d12 = (double) a(vec3d, entity);
|
||||
@@ -217,7 +231,15 @@
|
||||
double d12 = (double) getSeenPercent(vec3d, entity);
|
||||
double d13 = (1.0D - d7) * d12;
|
||||
|
||||
- entity.damageEntity(this.b(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
- entity.hurt(this.getDamageSource(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
+ // CraftBukkit start
|
||||
+ // entity.damageEntity(this.b(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
+ CraftEventFactory.entityDamage = source;
|
||||
+ entity.forceExplosionKnockback = false;
|
||||
+ boolean wasDamaged = entity.damageEntity(this.b(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
+ boolean wasDamaged = entity.hurt(this.getDamageSource(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
|
||||
+ CraftEventFactory.entityDamage = null;
|
||||
+ if (!wasDamaged && !(entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && !entity.forceExplosionKnockback) {
|
||||
+ continue;
|
||||
@@ -62,7 +61,7 @@
|
||||
double d14 = d13;
|
||||
|
||||
if (entity instanceof EntityLiving) {
|
||||
@@ -260,6 +283,51 @@
|
||||
@@ -259,6 +281,51 @@
|
||||
|
||||
Collections.shuffle(this.toBlow, this.level.random);
|
||||
Iterator iterator = this.toBlow.iterator();
|
||||
@@ -114,34 +113,34 @@
|
||||
|
||||
while (iterator.hasNext()) {
|
||||
BlockPosition blockposition = (BlockPosition) iterator.next();
|
||||
@@ -274,8 +342,8 @@
|
||||
TileEntity tileentity = iblockdata.isTileEntity() ? this.level.getTileEntity(blockposition) : null;
|
||||
LootTableInfo.Builder loottableinfo_builder = (new LootTableInfo.Builder((WorldServer) this.level)).a(this.level.random).set(LootContextParameters.ORIGIN, Vec3D.a((BaseBlockPosition) blockposition)).set(LootContextParameters.TOOL, ItemStack.EMPTY).setOptional(LootContextParameters.BLOCK_ENTITY, tileentity).setOptional(LootContextParameters.THIS_ENTITY, this.source);
|
||||
@@ -273,8 +340,8 @@
|
||||
TileEntity tileentity = iblockdata.hasBlockEntity() ? this.level.getBlockEntity(blockposition) : null;
|
||||
LootTableInfo.Builder loottableinfo_builder = (new LootTableInfo.Builder((WorldServer) this.level)).withRandom(this.level.random).withParameter(LootContextParameters.ORIGIN, Vec3D.atCenterOf(blockposition)).withParameter(LootContextParameters.TOOL, ItemStack.EMPTY).withOptionalParameter(LootContextParameters.BLOCK_ENTITY, tileentity).withOptionalParameter(LootContextParameters.THIS_ENTITY, this.source);
|
||||
|
||||
- if (this.blockInteraction == Explosion.Effect.DESTROY) {
|
||||
- loottableinfo_builder.set(LootContextParameters.EXPLOSION_RADIUS, this.radius);
|
||||
- loottableinfo_builder.withParameter(LootContextParameters.EXPLOSION_RADIUS, this.radius);
|
||||
+ if (this.blockInteraction == Explosion.Effect.DESTROY || yield < 1.0F) { // CraftBukkit - add yield
|
||||
+ loottableinfo_builder.set(LootContextParameters.EXPLOSION_RADIUS, 1.0F / yield); // CraftBukkit - add yield
|
||||
+ loottableinfo_builder.withParameter(LootContextParameters.EXPLOSION_RADIUS, 1.0F / yield); // CraftBukkit - add yield
|
||||
}
|
||||
|
||||
iblockdata.a(loottableinfo_builder).forEach((itemstack) -> {
|
||||
@@ -305,7 +373,11 @@
|
||||
iblockdata.getDrops(loottableinfo_builder).forEach((itemstack) -> {
|
||||
@@ -304,7 +371,11 @@
|
||||
BlockPosition blockposition2 = (BlockPosition) iterator1.next();
|
||||
|
||||
if (this.random.nextInt(3) == 0 && this.level.getType(blockposition2).isAir() && this.level.getType(blockposition2.down()).i(this.level, blockposition2.down())) {
|
||||
- this.level.setTypeUpdate(blockposition2, BlockFireAbstract.a((IBlockAccess) this.level, blockposition2));
|
||||
if (this.random.nextInt(3) == 0 && this.level.getBlockState(blockposition2).isAir() && this.level.getBlockState(blockposition2.below()).isSolidRender(this.level, blockposition2.below())) {
|
||||
- this.level.setBlockAndUpdate(blockposition2, BlockFireAbstract.getState(this.level, blockposition2));
|
||||
+ // CraftBukkit start - Ignition by explosion
|
||||
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(this.level, blockposition2.getX(), blockposition2.getY(), blockposition2.getZ(), this).isCancelled()) {
|
||||
+ this.level.setTypeUpdate(blockposition2, BlockFireAbstract.a((IBlockAccess) this.level, blockposition2));
|
||||
+ this.level.setBlockAndUpdate(blockposition2, BlockFireAbstract.getState(this.level, blockposition2));
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -313,6 +385,7 @@
|
||||
@@ -312,6 +383,7 @@
|
||||
}
|
||||
|
||||
private static void a(ObjectArrayList<Pair<ItemStack, BlockPosition>> objectarraylist, ItemStack itemstack, BlockPosition blockposition) {
|
||||
private static void addBlockDrops(ObjectArrayList<Pair<ItemStack, BlockPosition>> objectarraylist, ItemStack itemstack, BlockPosition blockposition) {
|
||||
+ if (itemstack.isEmpty()) return; // CraftBukkit - SPIGOT-5425
|
||||
int i = objectarraylist.size();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user