Update to Minecraft 1.18-pre5

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-11-22 09:00:00 +11:00
parent a852b81a69
commit 43702a9e10
700 changed files with 10286 additions and 10098 deletions

View File

@@ -10,49 +10,49 @@
public static final BlockStateBoolean UP = BlockSprawling.UP;
@@ -196,20 +198,24 @@
BlockPosition blockposition3 = blockposition2.shift(enumdirection1);
BlockPosition blockposition4 = blockposition2.shift(enumdirection2);
BlockPosition blockposition3 = blockposition2.relative(enumdirection1);
BlockPosition blockposition4 = blockposition2.relative(enumdirection2);
+ // CraftBukkit start - Call BlockSpreadEvent
+ BlockPosition source = blockposition;
+
if (flag && a((IBlockAccess) worldserver, blockposition3, enumdirection1)) {
- worldserver.setTypeAndData(blockposition2, (IBlockData) this.getBlockData().set(getDirection(enumdirection1), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.getBlockData().set(getDirection(enumdirection1), true), 2);
} else if (flag1 && a((IBlockAccess) worldserver, blockposition4, enumdirection2)) {
- worldserver.setTypeAndData(blockposition2, (IBlockData) this.getBlockData().set(getDirection(enumdirection2), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.getBlockData().set(getDirection(enumdirection2), true), 2);
if (flag && isAcceptableNeighbour(worldserver, blockposition3, enumdirection1)) {
- worldserver.setBlock(blockposition2, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection1), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection1), true), 2);
} else if (flag1 && isAcceptableNeighbour(worldserver, blockposition4, enumdirection2)) {
- worldserver.setBlock(blockposition2, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection2), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection2), true), 2);
} else {
EnumDirection enumdirection3 = enumdirection.opposite();
EnumDirection enumdirection3 = enumdirection.getOpposite();
if (flag && worldserver.isEmpty(blockposition3) && a((IBlockAccess) worldserver, blockposition.shift(enumdirection1), enumdirection3)) {
- worldserver.setTypeAndData(blockposition3, (IBlockData) this.getBlockData().set(getDirection(enumdirection3), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition3, (IBlockData) this.getBlockData().set(getDirection(enumdirection3), true), 2);
} else if (flag1 && worldserver.isEmpty(blockposition4) && a((IBlockAccess) worldserver, blockposition.shift(enumdirection2), enumdirection3)) {
- worldserver.setTypeAndData(blockposition4, (IBlockData) this.getBlockData().set(getDirection(enumdirection3), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition4, (IBlockData) this.getBlockData().set(getDirection(enumdirection3), true), 2);
} else if ((double) random.nextFloat() < 0.05D && a((IBlockAccess) worldserver, blockposition2.up(), EnumDirection.UP)) {
- worldserver.setTypeAndData(blockposition2, (IBlockData) this.getBlockData().set(BlockVine.UP, true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.getBlockData().set(BlockVine.UP, true), 2);
if (flag && worldserver.isEmptyBlock(blockposition3) && isAcceptableNeighbour(worldserver, blockposition.relative(enumdirection1), enumdirection3)) {
- worldserver.setBlock(blockposition3, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition3, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
} else if (flag1 && worldserver.isEmptyBlock(blockposition4) && isAcceptableNeighbour(worldserver, blockposition.relative(enumdirection2), enumdirection3)) {
- worldserver.setBlock(blockposition4, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition4, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
} else if ((double) random.nextFloat() < 0.05D && isAcceptableNeighbour(worldserver, blockposition2.above(), EnumDirection.UP)) {
- worldserver.setBlock(blockposition2, (IBlockData) this.defaultBlockState().setValue(BlockVine.UP, true), 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.defaultBlockState().setValue(BlockVine.UP, true), 2);
}
+ // CraftBukkit end
}
} else if (a((IBlockAccess) worldserver, blockposition2, enumdirection)) {
worldserver.setTypeAndData(blockposition, (IBlockData) iblockdata.set(getDirection(enumdirection), true), 2);
} else if (isAcceptableNeighbour(worldserver, blockposition2, enumdirection)) {
worldserver.setBlock(blockposition, (IBlockData) iblockdata.setValue(getPropertyForFace(enumdirection), true), 2);
@@ -239,7 +245,7 @@
}
if (this.canSpread(iblockdata2)) {
- worldserver.setTypeAndData(blockposition1, iblockdata2, 2);
if (this.hasHorizontalConnection(iblockdata2)) {
- worldserver.setBlock(blockposition1, iblockdata2, 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition1, iblockdata2, 2); // CraftBukkit
}
return;
@@ -254,7 +260,7 @@
IBlockData iblockdata4 = this.a(iblockdata, iblockdata3, random);
IBlockData iblockdata4 = this.copyRandomFaces(iblockdata, iblockdata3, random);
if (iblockdata3 != iblockdata4 && this.canSpread(iblockdata4)) {
- worldserver.setTypeAndData(blockposition2, iblockdata4, 2);
if (iblockdata3 != iblockdata4 && this.hasHorizontalConnection(iblockdata4)) {
- worldserver.setBlock(blockposition2, iblockdata4, 2);
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, blockposition, blockposition2, iblockdata4, 2); // CraftBukkit
}
}