Update to Minecraft 1.18-pre5

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2021-11-22 09:00:00 +11:00
parent a852b81a69
commit 43702a9e10
700 changed files with 10286 additions and 10098 deletions

View File

@@ -2,6 +2,7 @@ package org.bukkit.craftbukkit;
import com.google.common.base.Preconditions;
import com.google.common.base.Predicates;
import com.mojang.serialization.Codec;
import java.lang.ref.WeakReference;
import java.util.Arrays;
import java.util.Collection;
@@ -12,21 +13,22 @@ import java.util.function.Predicate;
import net.minecraft.core.BlockPosition;
import net.minecraft.core.IRegistry;
import net.minecraft.core.SectionPosition;
import net.minecraft.nbt.GameProfileSerializer;
import net.minecraft.nbt.DynamicOpsNBT;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.level.WorldServer;
import net.minecraft.util.thread.ThreadedMailbox;
import net.minecraft.world.level.ChunkCoordIntPair;
import net.minecraft.world.level.EnumSkyBlock;
import net.minecraft.world.level.biome.WorldChunkManager;
import net.minecraft.world.level.biome.BiomeBase;
import net.minecraft.world.level.biome.Biomes;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.IBlockData;
import net.minecraft.world.level.chunk.BiomeStorage;
import net.minecraft.world.level.chunk.ChunkSection;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.DataPaletteBlock;
import net.minecraft.world.level.chunk.IChunkAccess;
import net.minecraft.world.level.chunk.NibbleArray;
import net.minecraft.world.level.chunk.storage.ChunkRegionLoader;
import net.minecraft.world.level.chunk.storage.EntityStorage;
import net.minecraft.world.level.entity.PersistentEntitySectionManager;
import net.minecraft.world.level.levelgen.HeightMap;
@@ -40,7 +42,6 @@ import org.bukkit.block.BlockState;
import org.bukkit.block.data.BlockData;
import org.bukkit.craftbukkit.block.CraftBlock;
import org.bukkit.craftbukkit.block.data.CraftBlockData;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Entity;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.plugin.Plugin;
@@ -50,7 +51,7 @@ public class CraftChunk implements Chunk {
private final WorldServer worldServer;
private final int x;
private final int z;
private static final DataPaletteBlock<IBlockData> emptyBlockIDs = new ChunkSection(0).getBlocks();
private static final DataPaletteBlock<IBlockData> emptyBlockIDs = new DataPaletteBlock<>(net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY, Blocks.AIR.defaultBlockState(), DataPaletteBlock.e.SECTION_STATES);
private static final byte[] emptyLight = new byte[2048];
public CraftChunk(net.minecraft.world.level.chunk.Chunk chunk) {
@@ -81,7 +82,7 @@ public class CraftChunk implements Chunk {
net.minecraft.world.level.chunk.Chunk c = weakChunk.get();
if (c == null) {
c = worldServer.getChunkAt(x, z);
c = worldServer.getChunk(x, z);
weakChunk = new WeakReference<net.minecraft.world.level.chunk.Chunk>(c);
}
@@ -117,7 +118,7 @@ public class CraftChunk implements Chunk {
@Override
public boolean isEntitiesLoaded() {
return getCraftWorld().getHandle().entityManager.a(ChunkCoordIntPair.pair(x, z)); // PAIL rename isEntitiesLoaded
return getCraftWorld().getHandle().entityManager.areEntitiesLoaded(ChunkCoordIntPair.asLong(x, z));
}
@Override
@@ -127,40 +128,40 @@ public class CraftChunk implements Chunk {
}
PersistentEntitySectionManager<net.minecraft.world.entity.Entity> entityManager = getCraftWorld().getHandle().entityManager;
long pair = ChunkCoordIntPair.pair(x, z);
long pair = ChunkCoordIntPair.asLong(x, z);
if (entityManager.a(pair)) { // PAIL rename isEntitiesLoaded
if (entityManager.areEntitiesLoaded(pair)) {
return entityManager.getEntities(new ChunkCoordIntPair(x, z)).stream()
.map(net.minecraft.world.entity.Entity::getBukkitEntity)
.filter(Objects::nonNull).toArray(Entity[]::new);
}
entityManager.b(pair); // Start entity loading
entityManager.ensureChunkQueuedForLoad(pair); // Start entity loading
// SPIGOT-6772: Use entity mailbox and re-schedule entities if they get unloaded
ThreadedMailbox<Runnable> mailbox = ((EntityStorage) entityManager.permanentStorage).entityDeserializerQueue;
BooleanSupplier supplier = () -> {
// only execute inbox if our entities are not present
if (entityManager.a(pair)) {
if (entityManager.areEntitiesLoaded(pair)) {
return true;
}
if (!entityManager.isPending(pair)) {
// Our entities got unloaded, this should normally not happen.
entityManager.b(pair); // Re-start entity loading
entityManager.ensureChunkQueuedForLoad(pair); // Re-start entity loading
}
// tick loading inbox, which loads the created entities to the world
// (if present)
entityManager.tick();
// check if our entities are loaded
return entityManager.a(pair);
return entityManager.areEntitiesLoaded(pair);
};
// now we wait until the entities are loaded,
// the converting from NBT to entity object is done on the main Thread which is why we wait
while (!supplier.getAsBoolean()) {
if (mailbox.b() != 0) { // PAIL rename size
if (mailbox.size() != 0) {
mailbox.run();
} else {
Thread.yield();
@@ -218,7 +219,7 @@ public class CraftChunk implements Chunk {
@Override
public boolean isSlimeChunk() {
// 987234911L is deterimined in EntitySlime when seeing if a slime can spawn in a chunk
return SeededRandom.a(getX(), getZ(), getWorld().getSeed(), 987234911L).nextInt(10) == 0;
return SeededRandom.seedSlimeChunk(getX(), getZ(), getWorld().getSeed(), 987234911L).nextInt(10) == 0;
}
@Override
@@ -269,7 +270,7 @@ public class CraftChunk implements Chunk {
Predicate<IBlockData> nms = Predicates.equalTo(((CraftBlockData) block).getState());
for (ChunkSection section : getHandle().getSections()) {
if (section != null && section.getBlocks().contains(nms)) {
if (section != null && section.getStates().maybeHas(nms)) {
return true;
}
}
@@ -291,37 +292,36 @@ public class CraftChunk implements Chunk {
byte[][] sectionSkyLights = new byte[cs.length][];
byte[][] sectionEmitLights = new byte[cs.length][];
boolean[] sectionEmpty = new boolean[cs.length];
DataPaletteBlock<BiomeBase>[] biome = (includeBiome || includeBiomeTempRain) ? new DataPaletteBlock[cs.length] : null;
IRegistry<BiomeBase> iregistry = worldServer.registryAccess().registryOrThrow(IRegistry.BIOME_REGISTRY);
Codec<DataPaletteBlock<BiomeBase>> biomeCodec = DataPaletteBlock.codec(iregistry, iregistry.byNameCodec(), DataPaletteBlock.e.SECTION_BIOMES, iregistry.getOrThrow(Biomes.PLAINS));
for (int i = 0; i < cs.length; i++) {
if (ChunkSection.a(cs[i])) { // Section is empty? // PAIL rename isEmpty
sectionBlockIDs[i] = emptyBlockIDs;
NBTTagCompound data = new NBTTagCompound();
data.put("block_states", ChunkRegionLoader.BLOCK_STATE_CODEC.encodeStart(DynamicOpsNBT.INSTANCE, cs[i].getStates()).get().left().get());
sectionBlockIDs[i] = ChunkRegionLoader.BLOCK_STATE_CODEC.parse(DynamicOpsNBT.INSTANCE, data.getCompound("block_states")).get().left().get();
LightEngine lightengine = chunk.level.getLightEngine();
NibbleArray skyLightArray = lightengine.getLayerListener(EnumSkyBlock.SKY).getDataLayerData(SectionPosition.of(x, i, z));
if (skyLightArray == null) {
sectionSkyLights[i] = emptyLight;
} else {
sectionSkyLights[i] = new byte[2048];
System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
}
NibbleArray emitLightArray = lightengine.getLayerListener(EnumSkyBlock.BLOCK).getDataLayerData(SectionPosition.of(x, i, z));
if (emitLightArray == null) {
sectionEmitLights[i] = emptyLight;
sectionEmpty[i] = true;
} else { // Not empty
NBTTagCompound data = new NBTTagCompound();
cs[i].getBlocks().a(data, "Palette", "BlockStates");
} else {
sectionEmitLights[i] = new byte[2048];
System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
}
DataPaletteBlock blockids = new DataPaletteBlock<>(ChunkSection.GLOBAL_BLOCKSTATE_PALETTE, net.minecraft.world.level.block.Block.BLOCK_STATE_REGISTRY, GameProfileSerializer::c, GameProfileSerializer::a, Blocks.AIR.getBlockData()); // TODO: snapshot whole ChunkSection
blockids.a(data.getList("Palette", CraftMagicNumbers.NBT.TAG_COMPOUND), data.getLongArray("BlockStates"));
sectionBlockIDs[i] = blockids;
LightEngine lightengine = chunk.level.getChunkProvider().getLightEngine();
NibbleArray skyLightArray = lightengine.a(EnumSkyBlock.SKY).a(SectionPosition.a(x, i, z));
if (skyLightArray == null) {
sectionSkyLights[i] = emptyLight;
} else {
sectionSkyLights[i] = new byte[2048];
System.arraycopy(skyLightArray.asBytes(), 0, sectionSkyLights[i], 0, 2048);
}
NibbleArray emitLightArray = lightengine.a(EnumSkyBlock.BLOCK).a(SectionPosition.a(x, i, z));
if (emitLightArray == null) {
sectionEmitLights[i] = emptyLight;
} else {
sectionEmitLights[i] = new byte[2048];
System.arraycopy(emitLightArray.asBytes(), 0, sectionEmitLights[i], 0, 2048);
}
if (biome != null) {
data.put("biomes", biomeCodec.encodeStart(DynamicOpsNBT.INSTANCE, cs[i].getBiomes()).get().left().get());
biome[i] = biomeCodec.parse(DynamicOpsNBT.INSTANCE, data.getCompound("biomes")).get().left().get();
}
}
@@ -329,13 +329,7 @@ public class CraftChunk implements Chunk {
if (includeMaxBlockY) {
hmap = new HeightMap(chunk, HeightMap.Type.MOTION_BLOCKING);
hmap.a(chunk, HeightMap.Type.MOTION_BLOCKING, chunk.heightmaps.get(HeightMap.Type.MOTION_BLOCKING).a());
}
BiomeStorage biome = null;
if (includeBiome || includeBiomeTempRain) {
biome = chunk.getBiomeIndex();
hmap.setRawData(chunk, HeightMap.Type.MOTION_BLOCKING, chunk.heightmaps.get(HeightMap.Type.MOTION_BLOCKING).getRawData());
}
World world = getWorld();
@@ -348,13 +342,7 @@ public class CraftChunk implements Chunk {
}
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
BiomeStorage biome = null;
if (includeBiome || includeBiomeTempRain) {
WorldChunkManager wcm = world.getHandle().getChunkProvider().getChunkGenerator().getWorldChunkManager();
biome = new BiomeStorage(world.getHandle().t().d(IRegistry.BIOME_REGISTRY), world.getHandle(), new ChunkCoordIntPair(x, z), wcm);
}
IChunkAccess actual = world.getHandle().getChunkAt(x, z, ChunkStatus.EMPTY);
IChunkAccess actual = world.getHandle().getChunk(x, z, ChunkStatus.EMPTY);
/* Fill with empty data */
int hSection = actual.getSectionsCount();
@@ -362,12 +350,18 @@ public class CraftChunk implements Chunk {
byte[][] skyLight = new byte[hSection][];
byte[][] emitLight = new byte[hSection][];
boolean[] empty = new boolean[hSection];
DataPaletteBlock<BiomeBase>[] biome = (includeBiome || includeBiomeTempRain) ? new DataPaletteBlock[hSection] : null;
for (int i = 0; i < hSection; i++) {
blockIDs[i] = emptyBlockIDs;
skyLight[i] = emptyLight;
emitLight[i] = emptyLight;
empty[i] = true;
if (biome != null) {
IRegistry<BiomeBase> iregistry = world.getHandle().registryAccess().registryOrThrow(IRegistry.BIOME_REGISTRY);
biome[i] = new DataPaletteBlock<>(iregistry, iregistry.getOrThrow(Biomes.PLAINS), DataPaletteBlock.e.SECTION_BIOMES);
}
}
return new CraftChunkSnapshot(x, z, world.getMinHeight(), world.getMaxHeight(), world.getName(), world.getFullTime(), blockIDs, skyLight, emitLight, empty, new HeightMap(actual, HeightMap.Type.MOTION_BLOCKING), biome);