[ci skip] cleanup some ATs (#9840)
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@@ -149,7 +149,6 @@ In stress testing, these changes lowered the locking overhead to only 5%
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from ~70%, which completely fix the original problem as described.
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== AT ==
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public net.minecraft.server.level.ChunkMap setViewDistance(I)V
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public net.minecraft.server.level.ChunkHolder pos
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public net.minecraft.server.level.ChunkMap overworldDataStorage
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public-f net.minecraft.world.level.chunk.storage.RegionFileStorage
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