add RegistryAccess for managing registries (#10154)
* add RegistryAccess for managing registries * add missing types to key data generator * fix some stuff * Add RegistryKeys for all other non-server-backed registries * fix tests * remove Experimental annotations
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@@ -10,7 +10,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftRegistry.java
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@@ -0,0 +0,0 @@ public class CraftRegistry<B extends Keyed, M> implements Registry<B> {
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private final Class<? super B> bukkitClass;
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private final Class<?> bukkitClass; // Paper - relax preload class
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private final Map<NamespacedKey, B> cache = new HashMap<>();
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+ private final Map<B, NamespacedKey> byValue = new java.util.IdentityHashMap<>(); // Paper - improve Registry
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private final net.minecraft.core.Registry<M> minecraftRegistry;
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