Move patches to unapplied
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@@ -0,0 +1,22 @@
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--- a/net/minecraft/world/item/MapItem.java
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+++ b/net/minecraft/world/item/MapItem.java
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@@ -97,8 +97,8 @@
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int r = (j / i + o - 64) * i;
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int s = (k / i + p - 64) * i;
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Multiset<MapColor> multiset = LinkedHashMultiset.create();
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- LevelChunk levelChunk = world.getChunk(SectionPos.blockToSectionCoord(r), SectionPos.blockToSectionCoord(s));
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- if (!levelChunk.isEmpty()) {
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+ LevelChunk levelChunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(r), SectionPos.blockToSectionCoord(s)); // Paper - Maps shouldn't load chunks
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+ if (levelChunk != null && !levelChunk.isEmpty()) { // Paper - Maps shouldn't load chunks
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int t = 0;
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double e = 0.0;
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if (world.dimensionType().hasCeiling()) {
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@@ -205,7 +205,7 @@
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for (int n = 0; n < 128; n++) {
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for (int o = 0; o < 128; o++) {
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- Holder<Biome> holder = world.getBiome(mutableBlockPos.set((l + o) * i, 0, (m + n) * i));
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+ Holder<Biome> holder = world.getUncachedNoiseBiome((l + o) * i, 0, (m + n) * i); // Paper - Perf: Use seed based lookup for treasure maps
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bls[n * 128 + o] = holder.is(BiomeTags.WATER_ON_MAP_OUTLINES);
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}
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}
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