Move patches to unapplied

This commit is contained in:
Nassim Jahnke
2024-12-12 12:22:12 +01:00
parent ff75689b08
commit 45ddf764d9
821 changed files with 0 additions and 0 deletions

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@@ -0,0 +1,157 @@
--- a/net/minecraft/world/level/material/FlowingFluid.java
+++ b/net/minecraft/world/level/material/FlowingFluid.java
@@ -31,6 +31,14 @@
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
+// CraftBukkit start
+import org.bukkit.block.BlockFace;
+import org.bukkit.craftbukkit.block.CraftBlock;
+import org.bukkit.craftbukkit.block.data.CraftBlockData;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.block.BlockFromToEvent;
+import org.bukkit.event.block.FluidLevelChangeEvent;
+// CraftBukkit end
public abstract class FlowingFluid extends Fluid {
@@ -135,6 +143,15 @@
Fluid fluidtype = fluid2.getType();
if (fluid1.canBeReplacedWith(world, blockposition1, fluidtype, Direction.DOWN) && FlowingFluid.canHoldSpecificFluid(world, blockposition1, iblockdata1, fluidtype)) {
+ // CraftBukkit start
+ org.bukkit.block.Block source = CraftBlock.at(world, fluidPos);
+ BlockFromToEvent event = new BlockFromToEvent(source, BlockFace.DOWN);
+ world.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ return;
+ }
+ // CraftBukkit end
this.spreadTo(world, blockposition1, iblockdata1, Direction.DOWN, fluid2);
if (this.sourceNeighborCount(world, fluidPos) >= 3) {
this.spreadToSides(world, fluidPos, fluidState, blockState);
@@ -167,8 +184,19 @@
Direction enumdirection = (Direction) entry.getKey();
FluidState fluid1 = (FluidState) entry.getValue();
BlockPos blockposition1 = pos.relative(enumdirection);
+ final BlockState blockStateIfLoaded = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (blockStateIfLoaded == null) continue; // Paper - Prevent chunk loading from fluid flowing
- this.spreadTo(world, blockposition1, world.getBlockState(blockposition1), enumdirection, fluid1);
+ // CraftBukkit start
+ org.bukkit.block.Block source = CraftBlock.at(world, pos);
+ BlockFromToEvent event = new BlockFromToEvent(source, org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(enumdirection));
+ world.getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ continue;
+ }
+ // CraftBukkit end
+ this.spreadTo(world, blockposition1, blockStateIfLoaded, enumdirection, fluid1); // Paper - Prevent chunk loading from fluid flowing
}
}
@@ -183,7 +211,8 @@
while (iterator.hasNext()) {
Direction enumdirection = (Direction) iterator.next();
BlockPos.MutableBlockPos blockposition_mutableblockposition1 = blockposition_mutableblockposition.setWithOffset(pos, enumdirection);
- BlockState iblockdata1 = world.getBlockState(blockposition_mutableblockposition1);
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition_mutableblockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
FluidState fluid = iblockdata1.getFluidState();
if (fluid.getType().isSame(this) && FlowingFluid.canPassThroughWall(enumdirection, world, pos, state, blockposition_mutableblockposition1, iblockdata1)) {
@@ -287,7 +316,7 @@
ifluidcontainer.placeLiquid(world, pos, state, fluidState);
} else {
if (!state.isAir()) {
- this.beforeDestroyingBlock(world, pos, state);
+ this.beforeDestroyingBlock(world, pos, state, pos.relative(direction.getOpposite())); // Paper - Add BlockBreakBlockEvent
}
world.setBlock(pos, fluidState.createLegacyBlock(), 3);
@@ -295,6 +324,7 @@
}
+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) { beforeDestroyingBlock(world, pos, state); } // Paper - Add BlockBreakBlockEvent
protected abstract void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state);
protected int getSlopeDistance(LevelReader world, BlockPos pos, int i, Direction direction, BlockState state, FlowingFluid.SpreadContext spreadCache) {
@@ -306,7 +336,8 @@
if (enumdirection1 != direction) {
BlockPos blockposition1 = pos.relative(enumdirection1);
- BlockState iblockdata1 = spreadCache.getBlockState(blockposition1);
+ BlockState iblockdata1 = spreadCache.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
FluidState fluid = iblockdata1.getFluidState();
if (this.canPassThrough(world, this.getFlowing(), pos, state, enumdirection1, blockposition1, iblockdata1, fluid)) {
@@ -372,7 +403,8 @@
while (iterator.hasNext()) {
Direction enumdirection = (Direction) iterator.next();
BlockPos blockposition1 = pos.relative(enumdirection);
- BlockState iblockdata1 = world.getBlockState(blockposition1);
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
FluidState fluid = iblockdata1.getFluidState();
if (this.canMaybePassThrough(world, pos, state, enumdirection, blockposition1, iblockdata1, fluid)) {
@@ -444,10 +476,24 @@
if (fluid1.isEmpty()) {
fluidState = fluid1;
blockState = Blocks.AIR.defaultBlockState();
+ // CraftBukkit start
+ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(world, pos, blockState);
+ if (event.isCancelled()) {
+ return;
+ }
+ blockState = ((CraftBlockData) event.getNewData()).getState();
+ // CraftBukkit end
world.setBlock(pos, blockState, 3);
} else if (!fluid1.equals(fluidState)) {
fluidState = fluid1;
blockState = fluid1.createLegacyBlock();
+ // CraftBukkit start
+ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(world, pos, blockState);
+ if (event.isCancelled()) {
+ return;
+ }
+ blockState = ((CraftBlockData) event.getNewData()).getState();
+ // CraftBukkit end
world.setBlock(pos, blockState, 3);
world.scheduleTick(pos, fluid1.getType(), i);
}
@@ -524,12 +570,27 @@
public BlockState getBlockState(BlockPos pos) {
return this.getBlockState(pos, this.getCacheKey(pos));
}
+ // Paper start - Prevent chunk loading from fluid flowing
+ public @javax.annotation.Nullable BlockState getBlockStateIfLoaded(BlockPos pos) {
+ return this.getBlockState(pos, this.getCacheKey(pos), false);
+ }
+ // Paper end - Prevent chunk loading from fluid flowing
private BlockState getBlockState(BlockPos pos, short packed) {
- return (BlockState) this.stateCache.computeIfAbsent(packed, (short1) -> {
- return this.level.getBlockState(pos);
- });
+ // Paper start - Prevent chunk loading from fluid flowing
+ return getBlockState(pos, packed, true);
}
+ private @javax.annotation.Nullable BlockState getBlockState(BlockPos pos, short packed, boolean load) {
+ BlockState blockState = this.stateCache.get(packed);
+ if (blockState == null) {
+ blockState = load ? level.getBlockState(pos) : level.getBlockStateIfLoaded(pos);
+ if (blockState != null) {
+ this.stateCache.put(packed, blockState);
+ }
+ }
+ return blockState;
+ // Paper end - Prevent chunk loading from fluid flowing
+ }
public boolean isHole(BlockPos pos) {
return this.holeCache.computeIfAbsent(this.getCacheKey(pos), (short0) -> {

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@@ -0,0 +1,23 @@
--- a/net/minecraft/world/level/material/FluidState.java
+++ b/net/minecraft/world/level/material/FluidState.java
@@ -26,9 +26,11 @@
public static final Codec<FluidState> CODEC = codec(BuiltInRegistries.FLUID.byNameCodec(), Fluid::defaultFluidState).stable();
public static final int AMOUNT_MAX = 9;
public static final int AMOUNT_FULL = 8;
+ protected final boolean isEmpty; // Paper - Perf: moved from isEmpty()
public FluidState(Fluid fluid, Reference2ObjectArrayMap<Property<?>, Comparable<?>> propertyMap, MapCodec<FluidState> codec) {
super(fluid, propertyMap, codec);
+ this.isEmpty = fluid.isEmpty(); // Paper - Perf: moved from isEmpty()
}
public Fluid getType() {
@@ -44,7 +46,7 @@
}
public boolean isEmpty() {
- return this.getType().isEmpty();
+ return this.isEmpty; // Paper - Perf: moved into constructor
}
public float getHeight(BlockGetter world, BlockPos pos) {

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@@ -0,0 +1,53 @@
--- a/net/minecraft/world/level/material/LavaFluid.java
+++ b/net/minecraft/world/level/material/LavaFluid.java
@@ -85,6 +85,13 @@
if (iblockdata.isAir()) {
if (this.hasFlammableNeighbours(world, blockposition1)) {
+ // CraftBukkit start - Prevent lava putting something on fire
+ if (world.getBlockState(blockposition1).getBlock() != Blocks.FIRE) {
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition1, pos).isCancelled()) {
+ continue;
+ }
+ }
+ // CraftBukkit end
world.setBlockAndUpdate(blockposition1, BaseFireBlock.getState(world, blockposition1));
return;
}
@@ -101,6 +108,14 @@
}
if (world.isEmptyBlock(blockposition2.above()) && this.isFlammable(world, blockposition2)) {
+ // CraftBukkit start - Prevent lava putting something on fire
+ BlockPos up = blockposition2.above();
+ if (world.getBlockState(up).getBlock() != Blocks.FIRE) {
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, up, pos).isCancelled()) {
+ continue;
+ }
+ }
+ // CraftBukkit end
world.setBlockAndUpdate(blockposition2.above(), BaseFireBlock.getState(world, blockposition2));
}
}
@@ -196,7 +211,11 @@
if (this.is(FluidTags.LAVA) && fluid1.is(FluidTags.WATER)) {
if (state.getBlock() instanceof LiquidBlock) {
- world.setBlock(pos, Blocks.STONE.defaultBlockState(), 3);
+ // CraftBukkit start
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world.getMinecraftWorld(), pos, Blocks.STONE.defaultBlockState(), 3)) {
+ return;
+ }
+ // CraftBukkit end
}
this.fizz(world, pos);
@@ -214,7 +233,7 @@
@Override
protected float getExplosionResistance() {
- return 100.0F;
+ return Blocks.LAVA.getExplosionResistance(); // Paper - Get explosion resistance from actual block
}
@Override

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@@ -0,0 +1,26 @@
--- a/net/minecraft/world/level/material/WaterFluid.java
+++ b/net/minecraft/world/level/material/WaterFluid.java
@@ -81,7 +81,14 @@
return world.getGameRules().getBoolean(GameRules.RULE_WATER_SOURCE_CONVERSION);
}
+ // Paper start - Add BlockBreakBlockEvent
@Override
+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) {
+ BlockEntity tileentity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
+ Block.dropResources(state, world, pos, tileentity, source);
+ }
+ // Paper end - Add BlockBreakBlockEvent
+ @Override
protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state) {
BlockEntity blockEntity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
Block.dropResources(state, world, pos, blockEntity);
@@ -119,7 +126,7 @@
@Override
protected float getExplosionResistance() {
- return 100.0F;
+ return Blocks.WATER.getExplosionResistance(); // Paper - Get explosion resistance from actual block
}
@Override