PlayerDeathEvent#getItemsToKeep
Exposes a mutable array on items a player should keep on death. This allows a cleaner method to implement "Keep certain items on death" than how plugins currently do it in that it never removes them in first place, so its safe if the player logs out/server is shutdown before respawn. Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
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@@ -11,7 +11,7 @@ Returns true if getDamage() == 0 or has damage tag or other tag is set.
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Check the `ItemMetaTest#testTaggedButNotMeta` method to see how this method behaves.
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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index 1282ee399..f41ccba79 100644
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index bc8fb2816..ca9399bdb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftItemStack.java
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@@ -0,0 +0,0 @@ public final class CraftItemStack extends ItemStack {
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